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What Is D&D Generally Bad At That You Wish It Was Better At?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9612662" data-attributes="member: 6790260"><p>The explicit description given above and agreed to by Lanefan included a number of things considered to be the highest difficulty possible within the D&D space. Things such as: hit point cap, level cap (possibly with the ability to exceed it only under very rare circumstances), worse ability scores, essentially no access to cantrips or anything like them. Stuff that <em>even as a baseline</em> would not be well-received by most players. And I would not be surprised if the "etc" at the end of that list would be filled in by several more difficulty-increasing things (in fact, I would be extremely surprised if there weren't more).</p><p></p><p></p><p>I'm sure they have. That's (part of) why I think it would be unwise to shift from the current state, probably a little below what the average customer wants but erring on that side is generally wise, to something that would be <em>significantly</em> too high for the average customer.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9612662, member: 6790260"] The explicit description given above and agreed to by Lanefan included a number of things considered to be the highest difficulty possible within the D&D space. Things such as: hit point cap, level cap (possibly with the ability to exceed it only under very rare circumstances), worse ability scores, essentially no access to cantrips or anything like them. Stuff that [I]even as a baseline[/I] would not be well-received by most players. And I would not be surprised if the "etc" at the end of that list would be filled in by several more difficulty-increasing things (in fact, I would be extremely surprised if there weren't more). I'm sure they have. That's (part of) why I think it would be unwise to shift from the current state, probably a little below what the average customer wants but erring on that side is generally wise, to something that would be [I]significantly[/I] too high for the average customer. [/QUOTE]
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What Is D&D Generally Bad At That You Wish It Was Better At?
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