Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What Is D&D Generally Bad At That You Wish It Was Better At?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9613600" data-attributes="member: 6790260"><p>In fairness, I think this is kind of the point?</p><p></p><p>That is, D&D is to its bones <em>heroic</em> fantasy, not in the "best kind of person" sense but in the "person doing amazing deeds" sense. Gygax pretty much spelled that out in detail with his discussion of the nature of hit points; a high level Fighter being more durable than a trained warhorse is incompatible with the idea that these are perfectly, absolutely mundane people with zero deviation from ordinary Joe Shmoe (or would that be J'eaux Schmeaux? OD&D players loved their silly names.) Heroic <em>luck</em> is and has always been something captured within the D&D play experience.</p><p></p><p>So...is the fog of war something D&D has <em>faltered</em> on? Or is this complaining that cupcakes are bad sheet cakes because they're small and round rather than large and rectangular? <a href="https://www.penny-arcade.com/comic/2006/09/06/arms-arent-even-that-cool" target="_blank">That dogs are bad cats</a> because they bark and slobber and get all up in your business?</p><p></p><p>More or less, I think there's an important distinction to be made between things that D&D clearly wants to do, or has attempted to do, or has claimed to do, but <em>doesn't</em> actually do (or does very poorly), vs things that D&D both isn't trying to do and that are <em>opposite</em> to things it actually is trying to do. Fog of war and melee combat being messy and wildly unpredictable seem to fall into the latter category.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9613600, member: 6790260"] In fairness, I think this is kind of the point? That is, D&D is to its bones [I]heroic[/I] fantasy, not in the "best kind of person" sense but in the "person doing amazing deeds" sense. Gygax pretty much spelled that out in detail with his discussion of the nature of hit points; a high level Fighter being more durable than a trained warhorse is incompatible with the idea that these are perfectly, absolutely mundane people with zero deviation from ordinary Joe Shmoe (or would that be J'eaux Schmeaux? OD&D players loved their silly names.) Heroic [I]luck[/I] is and has always been something captured within the D&D play experience. So...is the fog of war something D&D has [I]faltered[/I] on? Or is this complaining that cupcakes are bad sheet cakes because they're small and round rather than large and rectangular? [URL='https://www.penny-arcade.com/comic/2006/09/06/arms-arent-even-that-cool']That dogs are bad cats[/URL] because they bark and slobber and get all up in your business? More or less, I think there's an important distinction to be made between things that D&D clearly wants to do, or has attempted to do, or has claimed to do, but [I]doesn't[/I] actually do (or does very poorly), vs things that D&D both isn't trying to do and that are [I]opposite[/I] to things it actually is trying to do. Fog of war and melee combat being messy and wildly unpredictable seem to fall into the latter category. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Is D&D Generally Bad At That You Wish It Was Better At?
Top