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What *is* D&D?
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<blockquote data-quote="GrumpyOldMan" data-source="post: 3991881" data-attributes="member: 16469"><p>D&D is the first, commercially published and successful RPG. The game, or at least the name, is over 30 years old. Despite numerous re-writes and rules changes (and a lot more than four editions) the game, though much changed (and not all for the best) is still rocognisable as an offshoot of the original rules. Though the current edition with its numerous classes, feats and skills is much too complex and rules heavy for my tastes, I appreciate that many folk love it.</p><p></p><p>As a class, level, and hit point based system D&D could have created a mould that all other RPGs followed. Fortunately gamers have fecund imaginations. D&Ds success, together with desire for alternative ways to role-play led to other, classless and non-level based games and different ways to resolve conflict (which despite some folks opinion does not necessarily mean combat) using (usually) dice resulted in dozens of different games and different genres. Thanks to other early games (like RuneQuest and Traveller) genres and conflict resolution systems changed and the cross-fertilisation continues.</p><p></p><p>What is D&D?</p><p>D&D is one of many RPGs.</p></blockquote><p></p>
[QUOTE="GrumpyOldMan, post: 3991881, member: 16469"] D&D is the first, commercially published and successful RPG. The game, or at least the name, is over 30 years old. Despite numerous re-writes and rules changes (and a lot more than four editions) the game, though much changed (and not all for the best) is still rocognisable as an offshoot of the original rules. Though the current edition with its numerous classes, feats and skills is much too complex and rules heavy for my tastes, I appreciate that many folk love it. As a class, level, and hit point based system D&D could have created a mould that all other RPGs followed. Fortunately gamers have fecund imaginations. D&Ds success, together with desire for alternative ways to role-play led to other, classless and non-level based games and different ways to resolve conflict (which despite some folks opinion does not necessarily mean combat) using (usually) dice resulted in dozens of different games and different genres. Thanks to other early games (like RuneQuest and Traveller) genres and conflict resolution systems changed and the cross-fertilisation continues. What is D&D? D&D is one of many RPGs. [/QUOTE]
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