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What is Dominion?
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<blockquote data-quote="Nytmare" data-source="post: 6044522" data-attributes="member: 55178"><p>If you're familiar with Magic, Dominion is a non-collectible card game that is built around card drafting as a mechanic.</p><p></p><p>If you're not familiar with Magic, Dominion is a game where everyone starts the game with an identical deck of cards and spends each turn buying a new card from a random assortment of 16(ish) different cards to add to their deck. Each of the cards you're buying is either a money card, a victory point card, or some kind of action card that temporarily modifies the rules in some way.</p><p></p><p>It's a really popular mechanic at the moment that you can find in a lot of the games that have come out in the last handful of years. Thunderstone, Quarriors, Puzzle Strike, Mage Knight, Nightfall, Eminent Domain...</p><p></p><p>[EDIT] The game is extremely easy to learn, there are just 3 basic rules. Play 1 card, buy 1 card, discard and draw back up to 5. The complexity comes from the action cards you and your opponents play that modify those 3 rules. In the end, the goal of the game is to have more victory points than your opponents. Strategies are somewhat limited with just the base set, but the more sets you add, the more other successful strategies emerge.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6044522, member: 55178"] If you're familiar with Magic, Dominion is a non-collectible card game that is built around card drafting as a mechanic. If you're not familiar with Magic, Dominion is a game where everyone starts the game with an identical deck of cards and spends each turn buying a new card from a random assortment of 16(ish) different cards to add to their deck. Each of the cards you're buying is either a money card, a victory point card, or some kind of action card that temporarily modifies the rules in some way. It's a really popular mechanic at the moment that you can find in a lot of the games that have come out in the last handful of years. Thunderstone, Quarriors, Puzzle Strike, Mage Knight, Nightfall, Eminent Domain... [EDIT] The game is extremely easy to learn, there are just 3 basic rules. Play 1 card, buy 1 card, discard and draw back up to 5. The complexity comes from the action cards you and your opponents play that modify those 3 rules. In the end, the goal of the game is to have more victory points than your opponents. Strategies are somewhat limited with just the base set, but the more sets you add, the more other successful strategies emerge. [/QUOTE]
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