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What is Dominion?
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<blockquote data-quote="Nytmare" data-source="post: 6045054" data-attributes="member: 55178"><p>That's kinda tough. Probably any set except for Alchemy? Each of the expansions really has a core theme to it, so it would kinda depend on what style of game you liked to play.</p><p></p><p>From Ye Olde Wikipedia:</p><p></p><p></p><p>Intrigue - 500 Cards - Decisions among multiple possible effects; victory cards with an in-game effect. Includes 25 types of Kingdom cards. </p><p></p><p>Seaside - 300 Cards - Effects that persist to the player's next turn. Includes 26 types of Kingdom cards. </p><p></p><p>Alchemy - 150 Cards - Introduces the Potion Treasure, an alternate card cost; emphasizes the creation of decks with large numbers of Action cards. Includes 12 types of Kingdom cards. </p><p></p><p>Prosperity - 300 Cards - With a focus on wealth, it introduces high value treasure and victory cards as well as victory point tokens, and expensive cards. Includes 25 types of Kingdom cards. </p><p></p><p>Cornucopia - 150 Cards - Emphasizes variety in player decks; introduced a "Prize" stack, which are non-Supply cards that can be won by certain actions. Includes 13 types of Kingdom cards. </p><p></p><p>Hinterlands - 300 Cards - Cards that have an effect when purchased or otherwise gained. Includes 26 types of Kingdom cards. </p><p></p><p>Dark Ages - 500 Cards - Cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Includes 35 types of Kingdom cards.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6045054, member: 55178"] That's kinda tough. Probably any set except for Alchemy? Each of the expansions really has a core theme to it, so it would kinda depend on what style of game you liked to play. From Ye Olde Wikipedia: Intrigue - 500 Cards - Decisions among multiple possible effects; victory cards with an in-game effect. Includes 25 types of Kingdom cards. Seaside - 300 Cards - Effects that persist to the player's next turn. Includes 26 types of Kingdom cards. Alchemy - 150 Cards - Introduces the Potion Treasure, an alternate card cost; emphasizes the creation of decks with large numbers of Action cards. Includes 12 types of Kingdom cards. Prosperity - 300 Cards - With a focus on wealth, it introduces high value treasure and victory cards as well as victory point tokens, and expensive cards. Includes 25 types of Kingdom cards. Cornucopia - 150 Cards - Emphasizes variety in player decks; introduced a "Prize" stack, which are non-Supply cards that can be won by certain actions. Includes 13 types of Kingdom cards. Hinterlands - 300 Cards - Cards that have an effect when purchased or otherwise gained. Includes 26 types of Kingdom cards. Dark Ages - 500 Cards - Cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Includes 35 types of Kingdom cards. [/QUOTE]
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