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What is each edition BEST at?
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<blockquote data-quote="Sacrosanct" data-source="post: 8713568" data-attributes="member: 15700"><p>OD&D: It was the first very rough draft, so of course it's not going to be best at anything. Not a dig at the edition, but just a comment on cycle development and refinement.</p><p>B/X: to me all the basic systems come down to Moldvay/Cook. This is the best edition to learn the game and play it quickly.</p><p>1e: Art and aesthetic. Zero to hero. Individual adventures rather than campaigns. </p><p>2e: Setting and lore</p><p>3e: PC build options</p><p>4e: I've only played a little, but best at tactical combat</p><p>5e: Bringing gamers to the table.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 8713568, member: 15700"] OD&D: It was the first very rough draft, so of course it's not going to be best at anything. Not a dig at the edition, but just a comment on cycle development and refinement. B/X: to me all the basic systems come down to Moldvay/Cook. This is the best edition to learn the game and play it quickly. 1e: Art and aesthetic. Zero to hero. Individual adventures rather than campaigns. 2e: Setting and lore 3e: PC build options 4e: I've only played a little, but best at tactical combat 5e: Bringing gamers to the table. [/QUOTE]
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What is each edition BEST at?
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