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*Dungeons & Dragons
What is Elite in 5E?
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<blockquote data-quote="Hriston" data-source="post: 6606985" data-attributes="member: 6787503"><p>Not at all, although I wasn't thinking of large-scale battles <em>specifically.</em> I realize, of course, that the troop classifications are part of the wargame that bled-over into D&D, and that some may therefore think them irrelevant. My purpose, however, in wanting to establish criteria for determining the troop status of a given monster or NPC is solely to determine the basis for a bonus for morale. I'm using the Morale and Loyalty variants found in the DMG, and I feel that Hobgoblins, Orogs, and others that might have an Elite designation, should be given something like a +3 bonus when checking their loyalty and morale. The Wisdom modifier for many of these creatures is quite low, and doesn't seem to do their high level of discipline and training justice.</p><p></p><p>So, I'm wanting to come up with a simple set of objective criteria that I can check for when I look at any given monster's stat block to tell if they're elites, or if they're regulars, or if they're peasants (not too many monsters fall into that group, but they <em>could</em> if one were to apply the Commoner NPC template to them). I hope that clears up some of the vagueness of my question. I really just wanted to hear what some other people might have to say about what kind of criteria they would establish, without clouding the conversation up too much with talk of giving this or that bonus to morale, or the merits of using morale in the first place. So, considering that's what it's for, do you think I'm on the right track, or is it really all relative?</p></blockquote><p></p>
[QUOTE="Hriston, post: 6606985, member: 6787503"] Not at all, although I wasn't thinking of large-scale battles [I]specifically.[/I] I realize, of course, that the troop classifications are part of the wargame that bled-over into D&D, and that some may therefore think them irrelevant. My purpose, however, in wanting to establish criteria for determining the troop status of a given monster or NPC is solely to determine the basis for a bonus for morale. I'm using the Morale and Loyalty variants found in the DMG, and I feel that Hobgoblins, Orogs, and others that might have an Elite designation, should be given something like a +3 bonus when checking their loyalty and morale. The Wisdom modifier for many of these creatures is quite low, and doesn't seem to do their high level of discipline and training justice. So, I'm wanting to come up with a simple set of objective criteria that I can check for when I look at any given monster's stat block to tell if they're elites, or if they're regulars, or if they're peasants (not too many monsters fall into that group, but they [I]could[/I] if one were to apply the Commoner NPC template to them). I hope that clears up some of the vagueness of my question. I really just wanted to hear what some other people might have to say about what kind of criteria they would establish, without clouding the conversation up too much with talk of giving this or that bonus to morale, or the merits of using morale in the first place. So, considering that's what it's for, do you think I'm on the right track, or is it really all relative? [/QUOTE]
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