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What is feudalism/medieval to you?
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<blockquote data-quote="gamerprinter" data-source="post: 6308278" data-attributes="member: 50895"><p>A king rules a defined region, maybe large, maybe small. If large enough the kingdom would be subdivided into baronies or shires. The local rulers whether barons, shire reeves or landed knights owe fealty to the king - perhaps presents of clod of earth, more than likely pays taxes usually collected from the rents of peasants (manorial economics) and tarrifs and other taxes from commercial trade. In addition to payments those owing fealty to a higher lord serves as his military branch so arms himself with weapons, mounts, armor, men-at-arms (at the lesser's own expense) to serve the king in times of war, sometimes a tax is paid in lieu of military service. Each level from landed knight, local reeves, barons, up to dukes (though smaller kingdoms might only have landed knights) owe fealty (loyalty, military service, taxes, oaths) to the king or sovereign ruler above him (Prince, Duke, Baron, Count, etc.) whomever that may be.</p><p></p><p>Manorial economics is a local lord (landed knight, etc.) owns a small walled manor house, the surrounding lands are owned by the local ruler (sometimes in the name of the sovereign), and serfs work the land, owing rents each year for the worked land and the goods created, pays the local ruler in coin, corn or goods. The local ruler owes taxes to those he holds fealty whether to a baron (with his tax payments) or the sovereign himself (depending on size, hierarchies, etc.)</p><p></p><p>Sometimes it can be more complex than that, but this is the basics on feudal government and economics for the medieval period (circa 11th century to 15th century, some places later than that, some earlier). I'd suggest that feudal government extended back into the dark ages long before the medieval period.</p><p></p><p>In D&D/PF aristocratic and military rulers are the landed knights, counts, barons, dukes, king - and not ecclesiastic leaders like clerics, nor wizards, nor rogues (at least not generally). Though a given lord might be a fighter and spellcaster. I'm trying not to confuse feudal government with a magocracy, clericy, oligarchal or other non-feudal hierarchal government systems, though the actual PC/NPC class may vary from the standard fighter or cavalier (that fits a more authentically medieval setting.)</p><p></p><p>At least, that's how I understand it.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6308278, member: 50895"] A king rules a defined region, maybe large, maybe small. If large enough the kingdom would be subdivided into baronies or shires. The local rulers whether barons, shire reeves or landed knights owe fealty to the king - perhaps presents of clod of earth, more than likely pays taxes usually collected from the rents of peasants (manorial economics) and tarrifs and other taxes from commercial trade. In addition to payments those owing fealty to a higher lord serves as his military branch so arms himself with weapons, mounts, armor, men-at-arms (at the lesser's own expense) to serve the king in times of war, sometimes a tax is paid in lieu of military service. Each level from landed knight, local reeves, barons, up to dukes (though smaller kingdoms might only have landed knights) owe fealty (loyalty, military service, taxes, oaths) to the king or sovereign ruler above him (Prince, Duke, Baron, Count, etc.) whomever that may be. Manorial economics is a local lord (landed knight, etc.) owns a small walled manor house, the surrounding lands are owned by the local ruler (sometimes in the name of the sovereign), and serfs work the land, owing rents each year for the worked land and the goods created, pays the local ruler in coin, corn or goods. The local ruler owes taxes to those he holds fealty whether to a baron (with his tax payments) or the sovereign himself (depending on size, hierarchies, etc.) Sometimes it can be more complex than that, but this is the basics on feudal government and economics for the medieval period (circa 11th century to 15th century, some places later than that, some earlier). I'd suggest that feudal government extended back into the dark ages long before the medieval period. In D&D/PF aristocratic and military rulers are the landed knights, counts, barons, dukes, king - and not ecclesiastic leaders like clerics, nor wizards, nor rogues (at least not generally). Though a given lord might be a fighter and spellcaster. I'm trying not to confuse feudal government with a magocracy, clericy, oligarchal or other non-feudal hierarchal government systems, though the actual PC/NPC class may vary from the standard fighter or cavalier (that fits a more authentically medieval setting.) At least, that's how I understand it. [/QUOTE]
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