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What is Good for D&D ... is Good for the RPG Hobby- Thoughts?
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<blockquote data-quote="overgeeked" data-source="post: 8931968" data-attributes="member: 86653"><p>Any version of "keep playing 5E" supports Wizards. Yes, even non-Wizards 5E clones. Because, importantly, Wizards also produces content for 5E. So if you play Black Flag, a 5E variant, someone is going to eventually want to play an artificer or a species not covered by Black Flag and the artificer is right there in D&D...the other races are right there in D&D. So people will still buy Wizards books because they will still be compatible with Black Flag. Or A5E, or C7d20, or...or...or.</p><p></p><p>If you care about the hobby you should.</p><p></p><p>Yes, easily. Stop playing and supporting 5E.</p><p></p><p>It can't. All 5E roads lead to WotC. That was literally the point of the OGL and now the CC-BY release of the 5.1 SRD. Supporting any of them will either directly or indirectly support WotC.</p><p></p><p>The premise of the thread is: What's good for D&D is good for the RPG hobby. I fundamentally disagree with that premise. Quite the opposite. What's good for D&D is actively harmful to the RPG hobby.</p><p></p><p>D&D is out there...and so are thousands and thousands of other games. Go play some. That's my answer.</p><p></p><p>Sometimes, yes. Sometimes, no. DCC rocks. You should try it. But it's not just about D&D-adjacent games. It's about the industry as a whole. Traveller, Paranoia, Call of Cthulhu, Bushido, Fabula Ultima, Fate, Apocalypse World, Masks, Cartel, L5R, Mouse Guard, Mutant Year Zero, Wushu, Risus, Index Card RPG, Night's Black Agents, Outbreak, Cortex Prime, Cypher, WFRP, Broken Compass, on and on and on. Those games and so many more barely exist because D&D has a stranglehold on the industry. I'd love to be able to play all of them and more. I've offered to run most of those on that list. There just aren't players...because D&D has a stranglehold on the industry.</p><p></p><p>Right. And that very dominance <em>is the problem</em>.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8931968, member: 86653"] Any version of "keep playing 5E" supports Wizards. Yes, even non-Wizards 5E clones. Because, importantly, Wizards also produces content for 5E. So if you play Black Flag, a 5E variant, someone is going to eventually want to play an artificer or a species not covered by Black Flag and the artificer is right there in D&D...the other races are right there in D&D. So people will still buy Wizards books because they will still be compatible with Black Flag. Or A5E, or C7d20, or...or...or. If you care about the hobby you should. Yes, easily. Stop playing and supporting 5E. It can't. All 5E roads lead to WotC. That was literally the point of the OGL and now the CC-BY release of the 5.1 SRD. Supporting any of them will either directly or indirectly support WotC. The premise of the thread is: What's good for D&D is good for the RPG hobby. I fundamentally disagree with that premise. Quite the opposite. What's good for D&D is actively harmful to the RPG hobby. D&D is out there...and so are thousands and thousands of other games. Go play some. That's my answer. Sometimes, yes. Sometimes, no. DCC rocks. You should try it. But it's not just about D&D-adjacent games. It's about the industry as a whole. Traveller, Paranoia, Call of Cthulhu, Bushido, Fabula Ultima, Fate, Apocalypse World, Masks, Cartel, L5R, Mouse Guard, Mutant Year Zero, Wushu, Risus, Index Card RPG, Night's Black Agents, Outbreak, Cortex Prime, Cypher, WFRP, Broken Compass, on and on and on. Those games and so many more barely exist because D&D has a stranglehold on the industry. I'd love to be able to play all of them and more. I've offered to run most of those on that list. There just aren't players...because D&D has a stranglehold on the industry. Right. And that very dominance [I]is the problem[/I]. [/QUOTE]
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What is Good for D&D ... is Good for the RPG Hobby- Thoughts?
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