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What is "grim and gritty" and "low magic" anyway?
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<blockquote data-quote="WizarDru" data-source="post: 1419983" data-attributes="member: 151"><p>Well, I play a standard to high-magic D&D game, but I have nothing against low-magic, either. At Epic-levels, standard magic D&D takes a LOT of work.</p><p> </p><p>I actually don't see players jumping up and down at all in favor of either type of game. I see mostly gamers who are both, and the only folks who are chiming in who don't like it are mostly folks who've been burned by a bad experience. That's not very good non-sampling, statisically speaking.</p><p> </p><p>No matter what style of D&D you play, it all comes down to the DM's skill at managing the game. </p><p> </p><p>When most folks talk about 'grim and gritty' and 'low magic', what I think they really mean is 'a challenging world where our raw abilities and courage are the keys to our victory, and a place where we're never completely without fear of death or danger'. They don't want to have a Brooch of Shielding to be able to battle the wizard, with magic measures and counter-measures...and they don't want a 10th level fighter to become a demigod who can't be threatened by fifty 1st level warriors. it's the difference between super heroes and superheroes, so to speak. Jackie Chan versus Dragonball Z, perhaps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 1419983, member: 151"] Well, I play a standard to high-magic D&D game, but I have nothing against low-magic, either. At Epic-levels, standard magic D&D takes a LOT of work. I actually don't see players jumping up and down at all in favor of either type of game. I see mostly gamers who are both, and the only folks who are chiming in who don't like it are mostly folks who've been burned by a bad experience. That's not very good non-sampling, statisically speaking. No matter what style of D&D you play, it all comes down to the DM's skill at managing the game. When most folks talk about 'grim and gritty' and 'low magic', what I think they really mean is 'a challenging world where our raw abilities and courage are the keys to our victory, and a place where we're never completely without fear of death or danger'. They don't want to have a Brooch of Shielding to be able to battle the wizard, with magic measures and counter-measures...and they don't want a 10th level fighter to become a demigod who can't be threatened by fifty 1st level warriors. it's the difference between super heroes and superheroes, so to speak. Jackie Chan versus Dragonball Z, perhaps. :) [/QUOTE]
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