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What is "grim and gritty" and "low magic" anyway?
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<blockquote data-quote="Wulf Ratbane" data-source="post: 1422425" data-attributes="member: 94"><p>Well, you have to look at some of the things that I have done with Stone Bear to compensate.</p><p></p><p>1) I have a boatload of skill ranks in Knowledge (arcana). When the opportunity arises to engage in a bit of thinky-doo in the magical "arms race," I feel a little more justified bringing my player knowledge to the table. And you'll note, I get the chance to do that probably 2 or 3 times a session. So, hey! I have a skill that remains useful at high level.</p><p></p><p>2) I am deliberately self-limiting in terms of power. Stone Bear's highest spell level is 4th (one per day). His highest attribute bonus is +3 (Dex), +4 counting his Str enhancer. His stats are 14, 16, 14, 12, 14, 12. He has sworn an oath against magic weapons, can wear only light armor, and considers it taboo to loot the dead.</p><p></p><p>3) Stone Bear does not control powerful forces, he puts himself at the mercy of powerful forces. </p><p></p><p>So basically, I enforce low-magic on myself. </p><p></p><p></p><p></p><p>As for whether or not you can have engaging plots with high magic, what I said before was that it can't be done without DM fiat-- the DM has to "trump" the rules of high magic with "higher magic" that is outside the abilities of the PCs. </p><p></p><p>In your last big "plot," after all, there was no divination, no teleportation/etherealness/astral, and to some degree even ressurrection was affected-- I think, I don't know that we ever experienced a death during the crisis with Imbindarla (with one notable exception, and unfortunately I missed the session that explained why it wasn't immediately corrected with a true ressurrection).</p><p></p><p>So, basically, your campaign is kinda an example with regards to my high points, my "big three" spells.</p><p></p><p>I am having a good time, however-- don't be concerned! I don't think I've said in this thread that I am only capable of having a good time in a low magic game, I have merely taken the position of defending it, because I understand it.</p><p></p><p></p><p></p><p>That is an awesome analogy, Snoweel. Superman eventually reached the point where DC was <em>forced</em> to reign in the "power creep" that had affected the character, because the threats to Superman were no longer compelling reading. He could do, and overcome, anything.</p><p></p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 1422425, member: 94"] Well, you have to look at some of the things that I have done with Stone Bear to compensate. 1) I have a boatload of skill ranks in Knowledge (arcana). When the opportunity arises to engage in a bit of thinky-doo in the magical "arms race," I feel a little more justified bringing my player knowledge to the table. And you'll note, I get the chance to do that probably 2 or 3 times a session. So, hey! I have a skill that remains useful at high level. 2) I am deliberately self-limiting in terms of power. Stone Bear's highest spell level is 4th (one per day). His highest attribute bonus is +3 (Dex), +4 counting his Str enhancer. His stats are 14, 16, 14, 12, 14, 12. He has sworn an oath against magic weapons, can wear only light armor, and considers it taboo to loot the dead. 3) Stone Bear does not control powerful forces, he puts himself at the mercy of powerful forces. So basically, I enforce low-magic on myself. As for whether or not you can have engaging plots with high magic, what I said before was that it can't be done without DM fiat-- the DM has to "trump" the rules of high magic with "higher magic" that is outside the abilities of the PCs. In your last big "plot," after all, there was no divination, no teleportation/etherealness/astral, and to some degree even ressurrection was affected-- I think, I don't know that we ever experienced a death during the crisis with Imbindarla (with one notable exception, and unfortunately I missed the session that explained why it wasn't immediately corrected with a true ressurrection). So, basically, your campaign is kinda an example with regards to my high points, my "big three" spells. I am having a good time, however-- don't be concerned! I don't think I've said in this thread that I am only capable of having a good time in a low magic game, I have merely taken the position of defending it, because I understand it. That is an awesome analogy, Snoweel. Superman eventually reached the point where DC was [i]forced[/i] to reign in the "power creep" that had affected the character, because the threats to Superman were no longer compelling reading. He could do, and overcome, anything. Wulf [/QUOTE]
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