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What is GURPS?
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<blockquote data-quote="taliesin15" data-source="post: 4329132" data-attributes="member: 22058"><p>One key thing about GURPS people aren't talking about is its inherent sense of humor, something that is present in most of Steve Jackson's games. </p><p></p><p>As to the question of "if you get hit by a sword you die," Steve & many people I knew when I briefly worked for him were heavily involved in SCA, some of whom had extensive martial arts backgrounds besides. As fake as SCA fighting is, you still cannot fake the pain of getting hit on an unarmored part of flesh with a big rattan stick wrapped with duct tape.</p><p></p><p>One of the elements of GURPS appears early on in another Austin-based game author's work, David Nalle's Ysgarth system. Here's one URL: <a href="http://www.rpg.net/news+reviews/reviews/rev_486.html" target="_blank">http://www.rpg.net/news+reviews/reviews/rev_486.html</a></p><p></p><p>Personally, I think both games are interesting, but I kind of prefer D&D, particularly my own pastiche of 3.0 and 1st edition.</p></blockquote><p></p>
[QUOTE="taliesin15, post: 4329132, member: 22058"] One key thing about GURPS people aren't talking about is its inherent sense of humor, something that is present in most of Steve Jackson's games. As to the question of "if you get hit by a sword you die," Steve & many people I knew when I briefly worked for him were heavily involved in SCA, some of whom had extensive martial arts backgrounds besides. As fake as SCA fighting is, you still cannot fake the pain of getting hit on an unarmored part of flesh with a big rattan stick wrapped with duct tape. One of the elements of GURPS appears early on in another Austin-based game author's work, David Nalle's Ysgarth system. Here's one URL: [url]http://www.rpg.net/news+reviews/reviews/rev_486.html[/url] Personally, I think both games are interesting, but I kind of prefer D&D, particularly my own pastiche of 3.0 and 1st edition. [/QUOTE]
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