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What is HackMaster???
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<blockquote data-quote="ColonelHardisson" data-source="post: 384278" data-attributes="member: 363"><p>Well, first, I'm an old fan, and I feel included by 3e. </p><p></p><p>Second, as Dinkeldog so astutely assesses it, there are those who simply refuse to change no matter what, and complain no matter what is changed, whether it be good or bad. I doubt there is any way for anyone to release a new edition of D&D that won't "alienate" some segment of the fan base. So why try to cater to a small segment? The d20 movement has as a side effect the possibility of catering to all these niches, and licensing AD&D to Kenzer for the HackMaster game caters to exactly the niche you want catered to. It sounds like a win-win situation to me. Besides the enormous amount of 1e and 2e material out there, HackMaster's material is easily usable for 1e and 2e. Plus, Kenzer <em>loves</em> HackMaster, and can lavish the attention on it that it deserves. That, to me, is what is most important.</p><p></p><p></p><p></p><p>I don't know. Let's meet here in 20 years and discuss it. Until the time has passed, nobody can say for sure. There's no point in speculating on it. Perhaps the sun will go nova next week; then, of course, 3e will not have stood the test of time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I doubt they alienated that many. Sales indicate that they didn't.</p><p></p><p></p><p></p><p>Well, sure. As I said above. But the splitting of the fan base probably is very lopsided - with those who switched to 3e in the majority. It just doesn't stand to reason that D&D generated so many new fans; a lot of them <em>have</em> to be old fans. </p><p></p><p></p><p></p><p>You're ignoring the d20 companies. They seem to be increasingly entrenched in the RPG landscape. So, if someone releases a new edition of D&D, they have to compete with a lot of companies releasing material for 3e (basically). And, no, before it's mentioned by someone, they cannot revoke the OGL, or take back anything released as OGC - this has been discussed at length over the past couple of years, by lawyers (heck, Clark Peterson of Necromancer games is a lawyer), even on these boards. Once it's OGC, it's OGC until the sun goes nova next week, or the end of time, whichever comes first <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 384278, member: 363"] Well, first, I'm an old fan, and I feel included by 3e. Second, as Dinkeldog so astutely assesses it, there are those who simply refuse to change no matter what, and complain no matter what is changed, whether it be good or bad. I doubt there is any way for anyone to release a new edition of D&D that won't "alienate" some segment of the fan base. So why try to cater to a small segment? The d20 movement has as a side effect the possibility of catering to all these niches, and licensing AD&D to Kenzer for the HackMaster game caters to exactly the niche you want catered to. It sounds like a win-win situation to me. Besides the enormous amount of 1e and 2e material out there, HackMaster's material is easily usable for 1e and 2e. Plus, Kenzer [i]loves[/i] HackMaster, and can lavish the attention on it that it deserves. That, to me, is what is most important. I don't know. Let's meet here in 20 years and discuss it. Until the time has passed, nobody can say for sure. There's no point in speculating on it. Perhaps the sun will go nova next week; then, of course, 3e will not have stood the test of time. ;) I doubt they alienated that many. Sales indicate that they didn't. Well, sure. As I said above. But the splitting of the fan base probably is very lopsided - with those who switched to 3e in the majority. It just doesn't stand to reason that D&D generated so many new fans; a lot of them [i]have[/i] to be old fans. You're ignoring the d20 companies. They seem to be increasingly entrenched in the RPG landscape. So, if someone releases a new edition of D&D, they have to compete with a lot of companies releasing material for 3e (basically). And, no, before it's mentioned by someone, they cannot revoke the OGL, or take back anything released as OGC - this has been discussed at length over the past couple of years, by lawyers (heck, Clark Peterson of Necromancer games is a lawyer), even on these boards. Once it's OGC, it's OGC until the sun goes nova next week, or the end of time, whichever comes first :D [/QUOTE]
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