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What is HackMaster???
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<blockquote data-quote="jasamcarl" data-source="post: 386498" data-attributes="member: 1251"><p><strong>rounser...</strong></p><p></p><p>Your argument is inconsistent and generally fuzzy. You say that others are obsessed by hard rules, but you make it clear that the 3rd edition mechanics some how violate your fluff? Let me make your original argument clear given that you seem to have forgotten it; you want the rules to <em>enforce</em> specific DND genre conventions. Nice; i disagree with that sentiment, but that is not the point. You are infact rules obsessed. DND is abounding in fluff; just because the rules are now streamlined and balanced for tactical play does not mittigate that. Talk about limits in imagination, you want the rules to SPELL OUT your game for you beyond the broad genre elements. You are in fact focused on the rules, you just seem not to be very sensitive as to whether they are playable or balanced rules. Funny.</p><p></p><p>With player/dm input, the current rules provide both the game and rp. The prior editions didn't have the former and rigidly framed the latter. Guess which package i'm going with?</p></blockquote><p></p>
[QUOTE="jasamcarl, post: 386498, member: 1251"] [b]rounser...[/b] Your argument is inconsistent and generally fuzzy. You say that others are obsessed by hard rules, but you make it clear that the 3rd edition mechanics some how violate your fluff? Let me make your original argument clear given that you seem to have forgotten it; you want the rules to [I]enforce[/I] specific DND genre conventions. Nice; i disagree with that sentiment, but that is not the point. You are infact rules obsessed. DND is abounding in fluff; just because the rules are now streamlined and balanced for tactical play does not mittigate that. Talk about limits in imagination, you want the rules to SPELL OUT your game for you beyond the broad genre elements. You are in fact focused on the rules, you just seem not to be very sensitive as to whether they are playable or balanced rules. Funny. With player/dm input, the current rules provide both the game and rp. The prior editions didn't have the former and rigidly framed the latter. Guess which package i'm going with? [/QUOTE]
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