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What is, in your opinion, the single WORST RPG ever made, and why is it so bad?
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<blockquote data-quote="hgjertsen" data-source="post: 9243379" data-attributes="member: 7044398"><p>There's definitely a trend in fan projects based on video game properties to try too hard to replicate the mechanics of the game rather than the setting or feel of the game, and it almost always doesn't work out when the designer's goal is the former. By nature of having lots of their interactions calculated by a computer, video games are allowed to be a lot more complicated arithmetically and by nature of being video games, there are a lot of features which are easier for a computer to manage than a DM. </p><p></p><p>I don't know the details of the Dark Souls RPG, but I imagine that if it incorporated waking up next to a bonfire after you die and running through the dungeon again it would soon become boring or would have to rely on a complete lack of dice rolls in combat in order to prevent it feeling like a completely pointless and uncontrollable endeavor to make it through the level. Which in turn would become very boring.</p><p></p><p>3PP content produced for 5E DnD specifically often suffers from very poor balance stemming from a particular designer's play experience. I find that a lot of 3PP monsters are too powerful for their CR and a lot of 3PP class options deviate so far from 5E design that they feel like a different game.</p></blockquote><p></p>
[QUOTE="hgjertsen, post: 9243379, member: 7044398"] There's definitely a trend in fan projects based on video game properties to try too hard to replicate the mechanics of the game rather than the setting or feel of the game, and it almost always doesn't work out when the designer's goal is the former. By nature of having lots of their interactions calculated by a computer, video games are allowed to be a lot more complicated arithmetically and by nature of being video games, there are a lot of features which are easier for a computer to manage than a DM. I don't know the details of the Dark Souls RPG, but I imagine that if it incorporated waking up next to a bonfire after you die and running through the dungeon again it would soon become boring or would have to rely on a complete lack of dice rolls in combat in order to prevent it feeling like a completely pointless and uncontrollable endeavor to make it through the level. Which in turn would become very boring. 3PP content produced for 5E DnD specifically often suffers from very poor balance stemming from a particular designer's play experience. I find that a lot of 3PP monsters are too powerful for their CR and a lot of 3PP class options deviate so far from 5E design that they feel like a different game. [/QUOTE]
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What is, in your opinion, the single WORST RPG ever made, and why is it so bad?
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