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What is, in your opinion, the single WORST RPG ever made, and why is it so bad?
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<blockquote data-quote="MNblockhead" data-source="post: 9246696" data-attributes="member: 6796661"><p>Actually, this is the first argument that has made we want to play Monopoly!</p><p></p><p>When my kids were young, perhaps the most painful part of being a parent having to play mind-numbingly boring board games (for me): Candy Land, Life, Monopoly Junior, etc. I quickly got my kids into playing games above their age group, letting my wife play the games I couldn't stand when they wanted to play them. Also, I was lucky to have kids at a time when there were some very clever and fun young children's board games. But when I couldn't get out of playing Candy Land, I basically turned it into a role-playing game, with not non-played colors acting like cheer-leaders on the side, making up back stories and narrating the what the charaters (I mean "pieces") saw when they landed on a square. Sneaking in homemade cards with stupid, cheating rules just to keep the kids on their toes. </p><p></p><p>And playing with lego quickly became a miniature war games. The duplo elphant would have, say four red health blocks on his back, were lesser animals would have fewer. Each animal had a movement and attack value. Movement was halved on difficult terrain. It got to the point where I could happily play legos with my toddlers for a couple hours, usually until mom decided she needed the living room floor space back.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9246696, member: 6796661"] Actually, this is the first argument that has made we want to play Monopoly! When my kids were young, perhaps the most painful part of being a parent having to play mind-numbingly boring board games (for me): Candy Land, Life, Monopoly Junior, etc. I quickly got my kids into playing games above their age group, letting my wife play the games I couldn't stand when they wanted to play them. Also, I was lucky to have kids at a time when there were some very clever and fun young children's board games. But when I couldn't get out of playing Candy Land, I basically turned it into a role-playing game, with not non-played colors acting like cheer-leaders on the side, making up back stories and narrating the what the charaters (I mean "pieces") saw when they landed on a square. Sneaking in homemade cards with stupid, cheating rules just to keep the kids on their toes. And playing with lego quickly became a miniature war games. The duplo elphant would have, say four red health blocks on his back, were lesser animals would have fewer. Each animal had a movement and attack value. Movement was halved on difficult terrain. It got to the point where I could happily play legos with my toddlers for a couple hours, usually until mom decided she needed the living room floor space back. [/QUOTE]
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What is, in your opinion, the single WORST RPG ever made, and why is it so bad?
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