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What is Interface-Zero?( Q&A for RDP's upcoming True20 "cyberpunk" game setting)
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<blockquote data-quote="Great Green God" data-source="post: 4187384" data-attributes="member: 46744"><p><strong></strong></p><p><strong>The "Important" Chapters include:</strong></p><p>History/Timeline</p><p>Hero Creation, IZ Style</p><p>Systems (new rules)</p><p>Equipment</p><p>How to Narrate an IZ Series</p><p>Allies, Antagonists, and Contacts</p><p>Mini-Adventure</p><p></p><p></p><p></p><p>60/40 - This is probably going to be among the crunchiest books in the line. Much of the crunch builds directly off the <em>True20 Adventure Roleplaying</em> and the <em>True20 Companion</em> and kinda (but not really) off of the <em>True20 Cybernetics</em> document. You only really need the first two. Much of the crunch in IZ is meant to be more easily digestible to newer players.</p><p></p><p></p><p></p><p>Other than I should probably be working on it right now? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>It will be part tourist guidebook, part campaign book, and part rogue's gallery, with a player's section and a Narrator's section with a mini-adventure. Think <em>Metropolis</em> (both movies), meets the Protestant Reformation, meets <em>Gattaca</em>, meets <em>City of God</em>, meets DiCaprio's <em>Romeo + Juliet</em>, meets early twentieth century nationalism, and the Roaring 20's, with a dash of <em>Bubble-Gum Crisis</em>, <em>Ghost in the Shell</em> and <em>Tekkonkinkreet</em> for good measure, and you won't be too far off. How I'm going to fit all that into 40-ish pages is anyone's guess.</p><p></p><p></p><p></p><p>Depends on where you live and what you've got. There are some places that cross the border into the realm of post-apocalyptic and nearly anything goes. </p><p></p><p></p><p></p><p>Soon young grasshopper, soon. Starting Sunday evening I want to start posting the setting's iconics. Which one do you want to see first: the hacker, the icon, the martial adept, the rake, the technician, or the tough? </p><p></p><p>-Matt</p></blockquote><p></p>
[QUOTE="Great Green God, post: 4187384, member: 46744"] [B] The "Important" Chapters include:[/B] History/Timeline Hero Creation, IZ Style Systems (new rules) Equipment How to Narrate an IZ Series Allies, Antagonists, and Contacts Mini-Adventure 60/40 - This is probably going to be among the crunchiest books in the line. Much of the crunch builds directly off the [I]True20 Adventure Roleplaying[/I] and the [I]True20 Companion[/I] and kinda (but not really) off of the [I]True20 Cybernetics[/I] document. You only really need the first two. Much of the crunch in IZ is meant to be more easily digestible to newer players. Other than I should probably be working on it right now? ;) It will be part tourist guidebook, part campaign book, and part rogue's gallery, with a player's section and a Narrator's section with a mini-adventure. Think [I]Metropolis[/I] (both movies), meets the Protestant Reformation, meets [I]Gattaca[/I], meets [I]City of God[/I], meets DiCaprio's [I]Romeo + Juliet[/I], meets early twentieth century nationalism, and the Roaring 20's, with a dash of [I]Bubble-Gum Crisis[/I], [I]Ghost in the Shell[/I] and [I]Tekkonkinkreet[/I] for good measure, and you won't be too far off. How I'm going to fit all that into 40-ish pages is anyone's guess. Depends on where you live and what you've got. There are some places that cross the border into the realm of post-apocalyptic and nearly anything goes. Soon young grasshopper, soon. Starting Sunday evening I want to start posting the setting's iconics. Which one do you want to see first: the hacker, the icon, the martial adept, the rake, the technician, or the tough? -Matt [/QUOTE]
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