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What is it about Drizzt that you just can't stand?
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<blockquote data-quote="Renshai" data-source="post: 258820" data-attributes="member: 1061"><p>Flexor once again makes infantile comments about the Forgotten Realms.</p><p></p><p>For months I have watched you make derogatory comments not only about the FRCS but the people who find it enjoyable. You wax on about how cheesy and or crappy it is (for lack of a more interesting or even intelligent discourse on the subject) it is. Anytime the subject is brought up you fail to actually discuss what it is really don’t like. If you did then people might take you seriously. At the very least they might listen to your opinion and either agree, or try to have a real discussion on the subject. </p><p></p><p>On the subject of an actual comment: How are Drow not menacing, dark, and evil? If you actually had any knowledge on the subject of Drow Elves in the Realms you would not make that comment. You (and others) may not enjoy the novels about Drizzt (that happen to include a great deal of information on dark elves) but you must not have actually read them if you think they don’t portray the dark elves are evil and menacing. As I have read the first half of the new novel Dissolution I was once again surprised at the level of malice and pure evil present in the Drow society. Perhaps your comments are misplaced? Perhaps it is simply the mystique that is gone from the Drow. As much as I’d like, they will never be as mysterious as they were when I first cracked open my new copy of “Vault of the Drow”. The fact is though, the Drow in the Forgotten Realms and the Drow in that module are no different. Their just happens to be a wealth of information on them now. </p><p></p><p></p><p></p><p></p><p></p><p>So now fans of the setting are only capable of measuring their likes and dislikes by the production quality of the material? If you can’t see the deal of work and interesting material present in the FRCS, Magic of Faerun, Lords of Darkness, and Silver Marches then you must be blind. The FRCS is full of not only great setting information but tons of well thought out feats and interesting prestige classes that help flesh out the setting to a point that has not been seen before. </p><p></p><p>To just point out one instance, look at the City of Shade. This newly introduced plot offers so much potential for interesting adventures and political machinations that I’d never be able to touch them all in a year of Dungeon Mastering. When you go beyond that and look at the many political situations like the one present in Cormyr you see even more opportunities for in depth role-playing and quality story telling. Yet another campaign that could last for years before touching on all the potential for role-playing.</p><p></p><p>The new Silver Marches Product offers more sociological and political situations than I’ve seen in the Realms yet. The books just keep getting better and better, while offering plenty of appealing information for DMs that prefer role-playing or hack and slash.</p><p></p><p>I will be the first to admit that problems did exist in the Realms during 2E. It did. But even then I stuck with it because I believe it has a rich tapestry of historical, sociological, and political opportunities for more in depth campaigns than I could run in a life time. </p><p></p><p>People also seem to have a problem with the numbers of high level people in the Realms. What is your problem exactly? In a world laden with fantastical monsters and ancient civilizations build on the very nature of magic (the very nature of the game Dungeons and Dragons mind you) the world would be filled with experienced adventurers…</p><p></p><p>In closing, please try to offer an actual point of view that can be discussed in a civilized manor… or don’t expect anyone to take you seriously.</p><p></p><p>Ren</p></blockquote><p></p>
[QUOTE="Renshai, post: 258820, member: 1061"] Flexor once again makes infantile comments about the Forgotten Realms. For months I have watched you make derogatory comments not only about the FRCS but the people who find it enjoyable. You wax on about how cheesy and or crappy it is (for lack of a more interesting or even intelligent discourse on the subject) it is. Anytime the subject is brought up you fail to actually discuss what it is really don’t like. If you did then people might take you seriously. At the very least they might listen to your opinion and either agree, or try to have a real discussion on the subject. On the subject of an actual comment: How are Drow not menacing, dark, and evil? If you actually had any knowledge on the subject of Drow Elves in the Realms you would not make that comment. You (and others) may not enjoy the novels about Drizzt (that happen to include a great deal of information on dark elves) but you must not have actually read them if you think they don’t portray the dark elves are evil and menacing. As I have read the first half of the new novel Dissolution I was once again surprised at the level of malice and pure evil present in the Drow society. Perhaps your comments are misplaced? Perhaps it is simply the mystique that is gone from the Drow. As much as I’d like, they will never be as mysterious as they were when I first cracked open my new copy of “Vault of the Drow”. The fact is though, the Drow in the Forgotten Realms and the Drow in that module are no different. Their just happens to be a wealth of information on them now. So now fans of the setting are only capable of measuring their likes and dislikes by the production quality of the material? If you can’t see the deal of work and interesting material present in the FRCS, Magic of Faerun, Lords of Darkness, and Silver Marches then you must be blind. The FRCS is full of not only great setting information but tons of well thought out feats and interesting prestige classes that help flesh out the setting to a point that has not been seen before. To just point out one instance, look at the City of Shade. This newly introduced plot offers so much potential for interesting adventures and political machinations that I’d never be able to touch them all in a year of Dungeon Mastering. When you go beyond that and look at the many political situations like the one present in Cormyr you see even more opportunities for in depth role-playing and quality story telling. Yet another campaign that could last for years before touching on all the potential for role-playing. The new Silver Marches Product offers more sociological and political situations than I’ve seen in the Realms yet. The books just keep getting better and better, while offering plenty of appealing information for DMs that prefer role-playing or hack and slash. I will be the first to admit that problems did exist in the Realms during 2E. It did. But even then I stuck with it because I believe it has a rich tapestry of historical, sociological, and political opportunities for more in depth campaigns than I could run in a life time. People also seem to have a problem with the numbers of high level people in the Realms. What is your problem exactly? In a world laden with fantastical monsters and ancient civilizations build on the very nature of magic (the very nature of the game Dungeons and Dragons mind you) the world would be filled with experienced adventurers… In closing, please try to offer an actual point of view that can be discussed in a civilized manor… or don’t expect anyone to take you seriously. Ren [/QUOTE]
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