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What is it about rogues?
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<blockquote data-quote="Oni" data-source="post: 4752953" data-attributes="member: 380"><p>If the thief wasn't trying to skim a little on the side I'd be a little surprised and maybe a tad disappointed. The one rogue I played for any length of time I certianly pocketed a little extra on the side. Part of the joy of playing a thief is being a coniving little bastard (within moderation of course you don't want to make the game less fun for the other players, and one problem is some people tend to take things too far.)</p><p></p><p>The second problem I think stems from how the class used to played more than anything. If you were with the group and caught out in the open you pretty much lost access to the abilities that allowed you to contribute. Playing a thief and getting caught with your pants down so to speak was considerably more detrimental to you than any other class. Again I think you have an issue with some people going too far in their precautions. </p><p></p><p>I find the last complaint a bit silly if you'll pardon me for saying so. Of course rogues/thieves are going to be the ones stealing all the time. If you're interested in larceny you don't pick a cleric as your class. That's like saying why do fighters always want to bash things over the head with their swords, it's because thats what they're built to do. You don't play a rogue not to steal stuff. Now of course it's just like real life, a little success in theft tempts you to keep upping the ante for the big score and it eventually comes back and bites you on the behind and consequently maybe your group as well. It's not unlike the fighter who charges into dangerous situations all the time, you get hooked on the high of success.</p></blockquote><p></p>
[QUOTE="Oni, post: 4752953, member: 380"] If the thief wasn't trying to skim a little on the side I'd be a little surprised and maybe a tad disappointed. The one rogue I played for any length of time I certianly pocketed a little extra on the side. Part of the joy of playing a thief is being a coniving little bastard (within moderation of course you don't want to make the game less fun for the other players, and one problem is some people tend to take things too far.) The second problem I think stems from how the class used to played more than anything. If you were with the group and caught out in the open you pretty much lost access to the abilities that allowed you to contribute. Playing a thief and getting caught with your pants down so to speak was considerably more detrimental to you than any other class. Again I think you have an issue with some people going too far in their precautions. I find the last complaint a bit silly if you'll pardon me for saying so. Of course rogues/thieves are going to be the ones stealing all the time. If you're interested in larceny you don't pick a cleric as your class. That's like saying why do fighters always want to bash things over the head with their swords, it's because thats what they're built to do. You don't play a rogue not to steal stuff. Now of course it's just like real life, a little success in theft tempts you to keep upping the ante for the big score and it eventually comes back and bites you on the behind and consequently maybe your group as well. It's not unlike the fighter who charges into dangerous situations all the time, you get hooked on the high of success. [/QUOTE]
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