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General Tabletop Discussion
*Dungeons & Dragons
what is it that make certain monsters of certain categories?
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<blockquote data-quote="rgoodbb" data-source="post: 8488008" data-attributes="member: 6801229"><p>Talking of voids. Here's a PC race I put together a while back for boarding astral sea vessels. </p><p></p><p></p><p>VOIDLING TRAITS</p><p></p><p><em> Your voidling character has the following racial traits. </em></p><p></p><p><strong><em> Ability Score Increase. </em></strong>Your Constitution score increases by 2, and one other ability score increases by 1.</p><p></p><p><strong><em> Age. </em></strong>Voidlings typically reach adulthood at age 14. They can live to almost 200 years.</p><p></p><p><strong><em> Alignment. </em></strong>As people who travel the cold vacuum of an unforgiving realm, voidlings are typically neutral or sometimes unaligned although any alignment is possible.</p><p></p><p><strong><em> Size. </em></strong>Voidlings are between 5½ and 6½ feet tall and average about 60-80 pounds. Your size is Medium.<strong><em> </em></strong></p><p><strong><em></em></strong></p><p> <strong><em>Speed. </em></strong>Your base walking speed is 30 feet.<strong><em> </em></strong></p><p><strong><em></em></strong></p><p> <strong><em>Darkvision. </em></strong>Accustomed to life in the Void, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.</p><p></p><p><strong><em> Boarding Leap. </em></strong>The voiding’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.<strong><em> </em></strong></p><p><strong><em></em></strong></p><p> <strong><em>Aberrant Radiation.</em></strong> Any creature of your choice that starts its turn within 5 feet of you must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the radiation of all voidlings for 1 hour.</p><p></p><p><strong><em> Languages.</em></strong> You speak common and deep speech</p></blockquote><p></p>
[QUOTE="rgoodbb, post: 8488008, member: 6801229"] Talking of voids. Here's a PC race I put together a while back for boarding astral sea vessels. VOIDLING TRAITS [I] Your voidling character has the following racial traits. [/I] [B][I] Ability Score Increase. [/I][/B]Your Constitution score increases by 2, and one other ability score increases by 1. [B][I] Age. [/I][/B]Voidlings typically reach adulthood at age 14. They can live to almost 200 years. [B][I] Alignment. [/I][/B]As people who travel the cold vacuum of an unforgiving realm, voidlings are typically neutral or sometimes unaligned although any alignment is possible. [B][I] Size. [/I][/B]Voidlings are between 5½ and 6½ feet tall and average about 60-80 pounds. Your size is Medium.[B][I] Speed. [/I][/B]Your base walking speed is 30 feet.[B][I] Darkvision. [/I][/B]Accustomed to life in the Void, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey. [B][I] Boarding Leap. [/I][/B]The voiding’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.[B][I] Aberrant Radiation.[/I][/B] Any creature of your choice that starts its turn within 5 feet of you must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the radiation of all voidlings for 1 hour. [B][I] Languages.[/I][/B] You speak common and deep speech [/QUOTE]
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General Tabletop Discussion
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what is it that make certain monsters of certain categories?
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