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<blockquote data-quote="KarinsDad" data-source="post: 73845" data-attributes="member: 2011"><p>I agree.</p><p></p><p>On the "same day", we came to the tower. The player of the Monk had never played DND before and was playing it like a first person shooter computer game. So, he had his Monk run into the dark bottom floor of the Tower and almost got killed on the first round.</p><p></p><p>After that, we took little damage since the Cleric kept making her turn rolls. In fact, we hardly took any damage beyond the first level until we got to the top (seventh) level where the Cleric missed her roll.</p><p></p><p>So yes, a bunch of lucky rolls by the Cleric had us waltzing through the place with little injury.</p><p></p><p></p><p>This is similar to a "Temple of Elemental Evil" campaign (the original) that I ran many years ago. The PCs get to the Temple and it was as if they had a map of the place. They walked straight down through the Temple without a single directional mistake as if they knew it, went down to the bottom level and ended up in the elemental cold node in very short order. So again, we have a case of the PCs having too easy of a time getting to one of the worse encounters in a module.</p><p></p><p></p><p>The difference this time, though, is that I would think that even third level characters with only one magic weapon in the group (at least based on what we found) would have gotten decimated by the Golem.</p><p></p><p>C'est la vie. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 73845, member: 2011"] I agree. On the "same day", we came to the tower. The player of the Monk had never played DND before and was playing it like a first person shooter computer game. So, he had his Monk run into the dark bottom floor of the Tower and almost got killed on the first round. After that, we took little damage since the Cleric kept making her turn rolls. In fact, we hardly took any damage beyond the first level until we got to the top (seventh) level where the Cleric missed her roll. So yes, a bunch of lucky rolls by the Cleric had us waltzing through the place with little injury. This is similar to a "Temple of Elemental Evil" campaign (the original) that I ran many years ago. The PCs get to the Temple and it was as if they had a map of the place. They walked straight down through the Temple without a single directional mistake as if they knew it, went down to the bottom level and ended up in the elemental cold node in very short order. So again, we have a case of the PCs having too easy of a time getting to one of the worse encounters in a module. The difference this time, though, is that I would think that even third level characters with only one magic weapon in the group (at least based on what we found) would have gotten decimated by the Golem. C'est la vie. :) [/QUOTE]
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