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What is missing from 4E
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<blockquote data-quote="Herremann the Wise" data-source="post: 4569537" data-attributes="member: 11300"><p>Daft? The criticism of certain powers is because as Rounser says "they challenge a players suspension of disbelief". Now this isn't for all players but it is for some.</p><p></p><p>I'm not seeing your point here with the 3.5 duelist. However with the monk, while core, such abilities were all self-contained in the one class (and so could be easily removed by the DM who did not want to mix Asian with their Medieval). The book of 9 swords was an experimental supplement - enjoyed by some, ignored by others. These aspects were also criticized by some when 3E was the prime D&D product. However, in having such powers spread throughout the 4E core, it has become a lot more difficult for the DM to excise these elements - and easier for some to just stick with 3E or pathfinder, or be stuck in the middle (playing 4E but not enjoying it).</p><p></p><p>Thus, why I think this aspect is one of the most significant contributors in the 3E/4E divide. For some, it has become more difficult for 4E to be melded into the game their group wants to play. This is nothing new though, all editions have their detractors in this regard. </p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 4569537, member: 11300"] Daft? The criticism of certain powers is because as Rounser says "they challenge a players suspension of disbelief". Now this isn't for all players but it is for some. I'm not seeing your point here with the 3.5 duelist. However with the monk, while core, such abilities were all self-contained in the one class (and so could be easily removed by the DM who did not want to mix Asian with their Medieval). The book of 9 swords was an experimental supplement - enjoyed by some, ignored by others. These aspects were also criticized by some when 3E was the prime D&D product. However, in having such powers spread throughout the 4E core, it has become a lot more difficult for the DM to excise these elements - and easier for some to just stick with 3E or pathfinder, or be stuck in the middle (playing 4E but not enjoying it). Thus, why I think this aspect is one of the most significant contributors in the 3E/4E divide. For some, it has become more difficult for 4E to be melded into the game their group wants to play. This is nothing new though, all editions have their detractors in this regard. Best Regards Herremann the Wise [/QUOTE]
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