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What is missing from 4E
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<blockquote data-quote="Gothmog" data-source="post: 4569779" data-attributes="member: 317"><p>QFT! You've articulated something I've been trying to come to grips with for a while. 3e definitely was about lone wolves who only cooperated or worked together tangentially, and the rules supported this playstyle via multiclassing, PrCs, etc. 4e is about teamwork and the party as a more cohesive unit. I overwhelmingly enjoy the approach 4e took with this much more.</p><p></p><p>And while its true 4e characters do start off better than equivalent NPCs in their world or 3e characters, they don't reach the earth-shaking power 3e characters did, EVER. By 12th level, a 3e character was so far into wuxia/anime territory, it was ridiculous Even by 8th level, a 3e character was so much more powerful than almost any other NPCs/monsters that they were definitely in the mid to high range superhero class. From my play experience with 4e so far (two campaigns to 6th level, and two one-shots at 15th and 25th levels), 4e is MUCH better suited to sword & sorcery play than 3e was. Even high level 4e characters feel mortal and vulnerable, wheras 3e characters either became invulnerable, or insta-killed by various effects. I just have to laugh and shake my head when someone says 4e is a supers game- 3e was far more of a supers/wuxia game than 4e could ever be.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4569779, member: 317"] QFT! You've articulated something I've been trying to come to grips with for a while. 3e definitely was about lone wolves who only cooperated or worked together tangentially, and the rules supported this playstyle via multiclassing, PrCs, etc. 4e is about teamwork and the party as a more cohesive unit. I overwhelmingly enjoy the approach 4e took with this much more. And while its true 4e characters do start off better than equivalent NPCs in their world or 3e characters, they don't reach the earth-shaking power 3e characters did, EVER. By 12th level, a 3e character was so far into wuxia/anime territory, it was ridiculous Even by 8th level, a 3e character was so much more powerful than almost any other NPCs/monsters that they were definitely in the mid to high range superhero class. From my play experience with 4e so far (two campaigns to 6th level, and two one-shots at 15th and 25th levels), 4e is MUCH better suited to sword & sorcery play than 3e was. Even high level 4e characters feel mortal and vulnerable, wheras 3e characters either became invulnerable, or insta-killed by various effects. I just have to laugh and shake my head when someone says 4e is a supers game- 3e was far more of a supers/wuxia game than 4e could ever be. [/QUOTE]
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