Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What is missing from this city
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayneLigon" data-source="post: 2439798" data-attributes="member: 3649"><p>What's the population?</p><p></p><p>Stables and a place to buy horses. </p><p>Grain storage.</p><p>Guild houses; each trade guild probably has their own meeting house, plus there might be a large building where many guilds can gather and do business.</p><p>Farmer's exchage, near the market places.</p><p>Some sort of apothecary or leech.</p><p>Brothels, at least three or four and those are the ones not run out of various houses.</p><p>Thieve's Guildhouse. </p><p>Inns! Taverns are usually places to just drink and maybe eat. Inns will have rooms and meals.</p><p>A jail.</p><p></p><p></p><p>As was said above, more than 2 taverns. A large trading city probably has at least 20-25 waterholes of various sizes and clientele - a metropolis probably has over 100. Military and guardsmen don't drink where the corn merchants drink who don't drink where the wool and cloth merchants drink who don't drink where the common laborers drink, etc. </p><p></p><p>Taverns, like inns and brothels and some other types of service organizations predominately serve a certain income range, a city area, a trade or, especially in D&D, a race. There would be an elf bar, a dwarf bar (gold, gold, gold, gold!), orc bar, etc. Similarly, there will also be more than one market; usually at least two and sometimes more depending on how large the city is. There will probably be an animal market where you can buy sheep, goats, etc, and (maybe) a slaughterhouse near that -- both are usually outside the city walls because of the astonishing pollution they produce. Just like tannerys (hides are soaked in large vats of urine).</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2439798, member: 3649"] What's the population? Stables and a place to buy horses. Grain storage. Guild houses; each trade guild probably has their own meeting house, plus there might be a large building where many guilds can gather and do business. Farmer's exchage, near the market places. Some sort of apothecary or leech. Brothels, at least three or four and those are the ones not run out of various houses. Thieve's Guildhouse. Inns! Taverns are usually places to just drink and maybe eat. Inns will have rooms and meals. A jail. As was said above, more than 2 taverns. A large trading city probably has at least 20-25 waterholes of various sizes and clientele - a metropolis probably has over 100. Military and guardsmen don't drink where the corn merchants drink who don't drink where the wool and cloth merchants drink who don't drink where the common laborers drink, etc. Taverns, like inns and brothels and some other types of service organizations predominately serve a certain income range, a city area, a trade or, especially in D&D, a race. There would be an elf bar, a dwarf bar (gold, gold, gold, gold!), orc bar, etc. Similarly, there will also be more than one market; usually at least two and sometimes more depending on how large the city is. There will probably be an animal market where you can buy sheep, goats, etc, and (maybe) a slaughterhouse near that -- both are usually outside the city walls because of the astonishing pollution they produce. Just like tannerys (hides are soaked in large vats of urine). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is missing from this city
Top