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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What is Mystara?
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<blockquote data-quote="Shiroiken" data-source="post: 7817131" data-attributes="member: 6775477"><p>I think the problem is an attempt at oversimplification. Most pseudo-Medieval settings are going to have most/all of the genres as an option, but I think that the overall presented tone is an important distinction. Of the official D&D pesudo-Medieval settings, I'd describe them as the following:</p><p></p><p>Greyhawk - gritty sword & sorcery fantasy in the vein of Jack Vance, Fritz Leiber, and Micheal Moorock; world is barely detailed, allowing the DM to fill in gaps as needed for their individual campaign</p><p></p><p>Mystara/Known World - pulp/comic fantasy in the vein of H. G. Wells and Edgar Rice Burroughs; world is very detailed, giving the DM a ton of information to base their campaign around; note: contains Hollow World and Blackmoor (historical), which are non-pseudo-Medieval settings</p><p></p><p>Dragonlance - epic/low fantasy exactly in the vein of Margret Weis and Tracy Hickman; world is detailed haphazardly, with some information detailed and others undefined; works primarily during the epic War of the Lance timeline, but magic is low fantasy except for major characters</p><p></p><p>Forgotten Realms - high/heroic fantasy that modern D&D is based on; world is overly detailed, especially due to the numerous novels set in the world, which can overwhelm a DM, especially when they have a player that's read more than they have; note: contains Kara-Tur, Zakhara, Maztica, Osse, Anchorome, and Katashaka, which are non-pseudo-Medieval settings</p><p></p><p>Birthright - historical/low fantasy setting in the vein of the Arthurian and Robin Hood legends; world is moderately detailed, and generally focused on politics; additionally there is a Highlander undertone, with "Blooded" people able to take the Blooded powers of each other by stabbing them in the heart</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7817131, member: 6775477"] I think the problem is an attempt at oversimplification. Most pseudo-Medieval settings are going to have most/all of the genres as an option, but I think that the overall presented tone is an important distinction. Of the official D&D pesudo-Medieval settings, I'd describe them as the following: Greyhawk - gritty sword & sorcery fantasy in the vein of Jack Vance, Fritz Leiber, and Micheal Moorock; world is barely detailed, allowing the DM to fill in gaps as needed for their individual campaign Mystara/Known World - pulp/comic fantasy in the vein of H. G. Wells and Edgar Rice Burroughs; world is very detailed, giving the DM a ton of information to base their campaign around; note: contains Hollow World and Blackmoor (historical), which are non-pseudo-Medieval settings Dragonlance - epic/low fantasy exactly in the vein of Margret Weis and Tracy Hickman; world is detailed haphazardly, with some information detailed and others undefined; works primarily during the epic War of the Lance timeline, but magic is low fantasy except for major characters Forgotten Realms - high/heroic fantasy that modern D&D is based on; world is overly detailed, especially due to the numerous novels set in the world, which can overwhelm a DM, especially when they have a player that's read more than they have; note: contains Kara-Tur, Zakhara, Maztica, Osse, Anchorome, and Katashaka, which are non-pseudo-Medieval settings Birthright - historical/low fantasy setting in the vein of the Arthurian and Robin Hood legends; world is moderately detailed, and generally focused on politics; additionally there is a Highlander undertone, with "Blooded" people able to take the Blooded powers of each other by stabbing them in the heart [/QUOTE]
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