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<blockquote data-quote="Herr der Qual" data-source="post: 6515648" data-attributes="member: 6789144"><p>By no means am I suggesting it should be every encounter, I mean when you want to have a critical battle in story line moments, that's how I do it, I make sure that the enemies are tailored to the parties strengths, in a campaign I was a player in the DM got tired of us dominating all the battles so he put us up against ourselves, I was the only party member to fight my own avatar and that was because I was the tank and honestly none of the other party members would have survived the encounter with my dwarf, I was the only one to survive. Two of them got blown up in a kamakaze fireball (small room), one died from killing his own avatar with a weapon strike, (I had already pushed mine into the lava, which happened to be the right way). Though it killed 3/4 of the party I feel it was because he did nothing to let us know there were conditions on the battle, one top of that honestly the fireball was a cheap shot. The point I have done a poor job of illustrating is that it was a great battle, having to fight your own character is a challenge, you know his strengths and weaknesses but because they are identical it's very challenging. In the end it was a great battle to end the campaign with but it was done in poor taste.</p></blockquote><p></p>
[QUOTE="Herr der Qual, post: 6515648, member: 6789144"] By no means am I suggesting it should be every encounter, I mean when you want to have a critical battle in story line moments, that's how I do it, I make sure that the enemies are tailored to the parties strengths, in a campaign I was a player in the DM got tired of us dominating all the battles so he put us up against ourselves, I was the only party member to fight my own avatar and that was because I was the tank and honestly none of the other party members would have survived the encounter with my dwarf, I was the only one to survive. Two of them got blown up in a kamakaze fireball (small room), one died from killing his own avatar with a weapon strike, (I had already pushed mine into the lava, which happened to be the right way). Though it killed 3/4 of the party I feel it was because he did nothing to let us know there were conditions on the battle, one top of that honestly the fireball was a cheap shot. The point I have done a poor job of illustrating is that it was a great battle, having to fight your own character is a challenge, you know his strengths and weaknesses but because they are identical it's very challenging. In the end it was a great battle to end the campaign with but it was done in poor taste. [/QUOTE]
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