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<blockquote data-quote="FormerlyHemlock" data-source="post: 6519211" data-attributes="member: 6787650"><p>Some folks would call that cheesey. Other folks would be fine with letting you discard the one without even ever playing it and immediately generate another. It's a social contract which you'd have to negotiate with your group (in old-school terms, "with the DM"). If you're going where I think you're going with this, and you try to leverage that into "why can't I just skip over all 100 trillion rolls and pretend I rolled all 18s", I suspect your group is going to push back pretty hard, but if you just roll up a bunch of stats all under 10 I bet most AD&D groups would be pretty chill about letting you re-roll, if you wanted.</p><p></p><p>Still, even if you immediately kill/retire the guy right after creation, you'll still wind up with fighters being orders of magnitude more common than paladins due to the CH 17 stat requirement, <em>even if</em> you simply discard all 100 fighters without ever playing them. This is part of the value of stat requirements in the AD&D design: it emphasizes that the paladin is rare and special, not part of the baseline. It sets expectations for the game world that if you ever find a whole organization of paladins, you should be extremely weirded out. (It also gives implicit guidance on the right way to play a paladin: a leader like Sir Lancelot or Roland, not just some Lawful Stupid dude who knows how to cast some spells.)</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6519211, member: 6787650"] Some folks would call that cheesey. Other folks would be fine with letting you discard the one without even ever playing it and immediately generate another. It's a social contract which you'd have to negotiate with your group (in old-school terms, "with the DM"). If you're going where I think you're going with this, and you try to leverage that into "why can't I just skip over all 100 trillion rolls and pretend I rolled all 18s", I suspect your group is going to push back pretty hard, but if you just roll up a bunch of stats all under 10 I bet most AD&D groups would be pretty chill about letting you re-roll, if you wanted. Still, even if you immediately kill/retire the guy right after creation, you'll still wind up with fighters being orders of magnitude more common than paladins due to the CH 17 stat requirement, [I]even if[/I] you simply discard all 100 fighters without ever playing them. This is part of the value of stat requirements in the AD&D design: it emphasizes that the paladin is rare and special, not part of the baseline. It sets expectations for the game world that if you ever find a whole organization of paladins, you should be extremely weirded out. (It also gives implicit guidance on the right way to play a paladin: a leader like Sir Lancelot or Roland, not just some Lawful Stupid dude who knows how to cast some spells.) [/QUOTE]
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