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<blockquote data-quote="SirAntoine" data-source="post: 6519323" data-attributes="member: 6731904"><p>My suggestion was let no one start with a score higher than 7, provided you want to play with no ability score requirements and also with the rate of ability score increases in the core 5th Edition rules. </p><p></p><p>AD&D 2nd Edition did loosen some class restrictions, but 3rd Edition actually removed the ability score requirements.</p><p></p><p>I know my suggestion is only academic, but the notion that low scores makes playing that character a waste isn't true for everyone. The low scores raised the significance of exceptional characters, helped you to role play, kept every new character different from the last so the game was never the same, and served verisimilitude.</p><p></p><p>One other benefit is it helps you to break the math in the game for what your party is expected to do.</p></blockquote><p></p>
[QUOTE="SirAntoine, post: 6519323, member: 6731904"] My suggestion was let no one start with a score higher than 7, provided you want to play with no ability score requirements and also with the rate of ability score increases in the core 5th Edition rules. AD&D 2nd Edition did loosen some class restrictions, but 3rd Edition actually removed the ability score requirements. I know my suggestion is only academic, but the notion that low scores makes playing that character a waste isn't true for everyone. The low scores raised the significance of exceptional characters, helped you to role play, kept every new character different from the last so the game was never the same, and served verisimilitude. One other benefit is it helps you to break the math in the game for what your party is expected to do. [/QUOTE]
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