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<blockquote data-quote="FormerlyHemlock" data-source="post: 6522343" data-attributes="member: 6787650"><p>I don't think there is any point past 1st level where Moon Druids lag behind.</p><p></p><p>Level 1: Not much</p><p>Level 2-4: Change into dire wolf/grizzly form for combat</p><p>Level 5-9: Shapechanged forms lose some punch, but luckily for you, Conjure Animals just came online! And at level 7, so does Conjure Minor Elementals/Woodland Creatures! (As I read RAW, the spell doesn't let you choose which fey gets summoned, so the 8x Pixie cheese won't work unless your DM wants it to, but summoning eight other creatures still does great things for your HP pool and action economy.)</p><p>Level 10: Hey, shapechanging is in again! Elemental form is online.</p><p></p><p>I haven't played with Moon Druids past this point, so it's possible that maybe you're right and it's right at level 11 that Moon Druids fall behind, but it's hard for me to imagine that being the case because conjuring stuff is <em>still</em> fantastic and you're now getting access to high-level spells like Transport Via Plants (awesome!)/Fire Storm/Regenerate/Anti-Life Shell/etc. Those options don't seem weak enough to say druids are at any point weaker than average. It seems to me that the druid has a nice set of overlapping abilities that function at all levels of play past level 2. Could you clarify where you see them lagging?</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6522343, member: 6787650"] I don't think there is any point past 1st level where Moon Druids lag behind. Level 1: Not much Level 2-4: Change into dire wolf/grizzly form for combat Level 5-9: Shapechanged forms lose some punch, but luckily for you, Conjure Animals just came online! And at level 7, so does Conjure Minor Elementals/Woodland Creatures! (As I read RAW, the spell doesn't let you choose which fey gets summoned, so the 8x Pixie cheese won't work unless your DM wants it to, but summoning eight other creatures still does great things for your HP pool and action economy.) Level 10: Hey, shapechanging is in again! Elemental form is online. I haven't played with Moon Druids past this point, so it's possible that maybe you're right and it's right at level 11 that Moon Druids fall behind, but it's hard for me to imagine that being the case because conjuring stuff is [I]still[/I] fantastic and you're now getting access to high-level spells like Transport Via Plants (awesome!)/Fire Storm/Regenerate/Anti-Life Shell/etc. Those options don't seem weak enough to say druids are at any point weaker than average. It seems to me that the druid has a nice set of overlapping abilities that function at all levels of play past level 2. Could you clarify where you see them lagging? [/QUOTE]
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