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What is player agency to you?
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<blockquote data-quote="DEFCON 1" data-source="post: 9078792" data-attributes="member: 7006"><p>From casually following along, it appears to me the "changing of reality" comes down to what people are defining as "reality" in the first place.</p><p></p><p>Some people seem to be saying that only things that have been declared is actually "real". That's the reality the characters are in. If the DM has not specifically made mention of a blacksmith in town, then the "reality" of the situation is that a blacksmith in town doesn't exist (yet.) If and when the DM OR a player makes mention of "going to see the blacksmith"... the "reality" is being ALTERED from a world where there was no blacksmith in this town to one where there is.</p><p></p><p>The other side being those folks here who are reading the idea of the change of the "game's reality" to be more about CONTRADICTING something having already been established. Adding something new that had not yet been defined is not "changing" by their way of thinking... but rather deciding by fiat that something that had been defined one way is now something different is "changing".</p><p></p><p>Until everyone is willing to accept either definition as the "correct" one for this discussion... there will never be agreement.</p><p></p><p>Is going from nothing to something a "changing of the game's reality" or is only something becoming something else a "changing of the game's reality"? Decide on that definition first and the discussion can probably continue on its course.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9078792, member: 7006"] From casually following along, it appears to me the "changing of reality" comes down to what people are defining as "reality" in the first place. Some people seem to be saying that only things that have been declared is actually "real". That's the reality the characters are in. If the DM has not specifically made mention of a blacksmith in town, then the "reality" of the situation is that a blacksmith in town doesn't exist (yet.) If and when the DM OR a player makes mention of "going to see the blacksmith"... the "reality" is being ALTERED from a world where there was no blacksmith in this town to one where there is. The other side being those folks here who are reading the idea of the change of the "game's reality" to be more about CONTRADICTING something having already been established. Adding something new that had not yet been defined is not "changing" by their way of thinking... but rather deciding by fiat that something that had been defined one way is now something different is "changing". Until everyone is willing to accept either definition as the "correct" one for this discussion... there will never be agreement. Is going from nothing to something a "changing of the game's reality" or is only something becoming something else a "changing of the game's reality"? Decide on that definition first and the discussion can probably continue on its course. [/QUOTE]
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