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General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="mamba" data-source="post: 9081132" data-attributes="member: 7034611"><p>as I wrote, we are using different terms, when I say ‘what happens’ I mean the outcome, as you are obviously free to decide your action</p><p></p><p></p><p>I’d say you can declare that you attempt to get an audience, whether you succeed depends on circumstances, having the background does not guarantee an outcome, but it makes it more likely</p><p></p><p>Your attempt could fail because there is a long running feud between your families or some other reasons. If there is no good reason why you should not get one, I’d say you succeed however</p><p></p><p></p><p>agreed, imo the GM can never say ‘you cannot do that’, short of it being literally impossible. All the GM has control over is the outcome, and even that should be reasonable.</p><p></p><p>To me the GM simulates the world, so if there is no good reason why your attempt should fail, it succeeds (or requires some check to succeed)</p></blockquote><p></p>
[QUOTE="mamba, post: 9081132, member: 7034611"] as I wrote, we are using different terms, when I say ‘what happens’ I mean the outcome, as you are obviously free to decide your action I’d say you can declare that you attempt to get an audience, whether you succeed depends on circumstances, having the background does not guarantee an outcome, but it makes it more likely Your attempt could fail because there is a long running feud between your families or some other reasons. If there is no good reason why you should not get one, I’d say you succeed however agreed, imo the GM can never say ‘you cannot do that’, short of it being literally impossible. All the GM has control over is the outcome, and even that should be reasonable. To me the GM simulates the world, so if there is no good reason why your attempt should fail, it succeeds (or requires some check to succeed) [/QUOTE]
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What is player agency to you?
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