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What is player agency to you?
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<blockquote data-quote="Oofta" data-source="post: 9081298" data-attributes="member: 6801845"><p>It's funny that people are still arguing that the player in some games absolutely never-ever-double-dog-swear-doesn't-happen change the fictional reality of the world outside of their character actions with all the examples of just that happening. One random example...</p><p></p><p></p><p></p><p>This is a very clear cut case of the player adding something significant, a way of sneaking into the noble's house, to the fiction of the world (and I'm not picking on Aldarc, I appreciate the clear example). It's the way Fate works. As I said above, I have no problem with the way Fate works. Whether or not it works for me personally isn't relevant, it's just another approach to playing a game. </p><p></p><p>I also don't see it as having much to do with player agency, Fate just provides a different tool, a different option, for the player to achieve their goals. I just can't see how this is <em>not</em> a clear cut example of the player, via the rules of the game system, altering reality to achieve their goal of entering the house.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9081298, member: 6801845"] It's funny that people are still arguing that the player in some games absolutely never-ever-double-dog-swear-doesn't-happen change the fictional reality of the world outside of their character actions with all the examples of just that happening. One random example... This is a very clear cut case of the player adding something significant, a way of sneaking into the noble's house, to the fiction of the world (and I'm not picking on Aldarc, I appreciate the clear example). It's the way Fate works. As I said above, I have no problem with the way Fate works. Whether or not it works for me personally isn't relevant, it's just another approach to playing a game. I also don't see it as having much to do with player agency, Fate just provides a different tool, a different option, for the player to achieve their goals. I just can't see how this is [I]not[/I] a clear cut example of the player, via the rules of the game system, altering reality to achieve their goal of entering the house. [/QUOTE]
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What is player agency to you?
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