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*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="hawkeyefan" data-source="post: 9082238" data-attributes="member: 6785785"><p>It depends on why the attack missed. If the player rolled, and didn't equal or exceed its AC, then no. If the DM just decided that the attack didn't work, or that the character was unable to attack... then, yeah. </p><p></p><p>With the audience, I'd expect some Diplomacy rolls, perhaps some Insight rolls to identify one of the NPCs Bonds, Ideals, Flaws, or Traits, maybe Bluff or Intimidate if nothing else worked. Supposedly there's a whole pillar of play about this stuff. </p><p></p><p></p><p></p><p>It depends on the action in question. </p><p></p><p></p><p></p><p>That's fine... it's saying the same thing, just in a slightly different way. </p><p></p><p></p><p></p><p>I didn't say D&D was a narrative game. I'm keeping all my comments limited to 5e D&D only in this discussion.</p><p></p><p>When I run D&D, I don't hold my prep above all. It's a choice, not a requirement. </p><p></p><p></p><p></p><p>That's fine! </p><p></p><p></p><p></p><p>It's interesting how people interpret similar verbiage in different ways. It'd be interesting to see how many abilities that are seen as automatic are worded and compare them, and then see how the game would work if we applied them all consistently.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9082238, member: 6785785"] It depends on why the attack missed. If the player rolled, and didn't equal or exceed its AC, then no. If the DM just decided that the attack didn't work, or that the character was unable to attack... then, yeah. With the audience, I'd expect some Diplomacy rolls, perhaps some Insight rolls to identify one of the NPCs Bonds, Ideals, Flaws, or Traits, maybe Bluff or Intimidate if nothing else worked. Supposedly there's a whole pillar of play about this stuff. It depends on the action in question. That's fine... it's saying the same thing, just in a slightly different way. I didn't say D&D was a narrative game. I'm keeping all my comments limited to 5e D&D only in this discussion. When I run D&D, I don't hold my prep above all. It's a choice, not a requirement. That's fine! It's interesting how people interpret similar verbiage in different ways. It'd be interesting to see how many abilities that are seen as automatic are worded and compare them, and then see how the game would work if we applied them all consistently. [/QUOTE]
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