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*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="FrogReaver" data-source="post: 9082381" data-attributes="member: 6795602"><p>That’s not what railroading is. Railroading isn’t the GM expecting players to follow the linear story, it’s forcing them to do so.</p><p></p><p>I agree that fiat is required for a starting point. Which is what prep is in D&D. Or player backstory is. Or initially setting character Beliefs is. Not sure the relevance of this insight?</p><p></p><p></p><p>I wouldn’t expect him to bat an eye if he was told you can’t cast spells here at all either.</p><p></p><p></p><p>That’s a trivial thing to do.</p><p></p><p>They really don’t.</p><p></p><p>Good ideas but not necessary.</p><p></p><p></p><p>Whatever you are trying to say in this paragraph - I’m lost.</p><p></p><p></p><p>Tell that to any sandbox DM. They create a world with both trivial and too hard of encounters for the PCs and part of the game is navigating the world, deciding when to lurid ur certain goals and when to back off then because the encounter would be unsinkable at the current time.</p><p></p><p>Why? In fact, why the heck is your default assumption that the DM would simply shut down the noble or folk hero background feature completely arbitrarily? What does the DM gain from doing that? IMO nothing.</p><p></p><p>The more plausible explanation is that he wouldn’t arbitrarily shut off that feature. He would have some reason based on the prep and extrapolation from it that such a feature doesn’t work here.</p><p></p><p></p><p>I’m not going to talk about any supposed posts I made without the context of the post itself and surrounding posts as reference. Quite frankly I think you are missing alot of nuance or caveats from whatever I did actually post, or misremembering who posted that entirely.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9082381, member: 6795602"] That’s not what railroading is. Railroading isn’t the GM expecting players to follow the linear story, it’s forcing them to do so. I agree that fiat is required for a starting point. Which is what prep is in D&D. Or player backstory is. Or initially setting character Beliefs is. Not sure the relevance of this insight? I wouldn’t expect him to bat an eye if he was told you can’t cast spells here at all either. That’s a trivial thing to do. They really don’t. Good ideas but not necessary. Whatever you are trying to say in this paragraph - I’m lost. Tell that to any sandbox DM. They create a world with both trivial and too hard of encounters for the PCs and part of the game is navigating the world, deciding when to lurid ur certain goals and when to back off then because the encounter would be unsinkable at the current time. Why? In fact, why the heck is your default assumption that the DM would simply shut down the noble or folk hero background feature completely arbitrarily? What does the DM gain from doing that? IMO nothing. The more plausible explanation is that he wouldn’t arbitrarily shut off that feature. He would have some reason based on the prep and extrapolation from it that such a feature doesn’t work here. I’m not going to talk about any supposed posts I made without the context of the post itself and surrounding posts as reference. Quite frankly I think you are missing alot of nuance or caveats from whatever I did actually post, or misremembering who posted that entirely. [/QUOTE]
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