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What is player agency to you?
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<blockquote data-quote="Oofta" data-source="post: 9082511" data-attributes="member: 6801845"><p>Since I interpret it that way, it is something I discuss with people if they take the noble background. Take another random feature, the Investigator " ...local law enforcement has firm opinions about you, viewing you as either a nuisance or one of their own." If you're new to a city and there are no connections to wherever you came from, how is the local law enforcement going to have any opinions about you one way or another? That and the "...you can gain access to a place or an individual related to a crime you’re investigating." For me, an investigator is going to have a huge leg up on any of these activities but it's still going to take more than just reading off the feature from the background in many cases. The PC will know how to game the system but if the place the crime was committed on was another place of existence, you're still going to need a way to get there.</p><p></p><p>I'm reminded of a game long, long ago in a century far far away. I was playing a thief and we came into town. As soon as we entered town I was approached and told that I had to pay tribute to the local thieves guild. How did they know I was a thief? Who knows! But somehow they magically did, even before I had a chance to even speak to anyone in town. That, to me, was just plain stupid.</p><p></p><p>The world needs to make sense to me when I DM.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9082511, member: 6801845"] Since I interpret it that way, it is something I discuss with people if they take the noble background. Take another random feature, the Investigator " ...local law enforcement has firm opinions about you, viewing you as either a nuisance or one of their own." If you're new to a city and there are no connections to wherever you came from, how is the local law enforcement going to have any opinions about you one way or another? That and the "...you can gain access to a place or an individual related to a crime you’re investigating." For me, an investigator is going to have a huge leg up on any of these activities but it's still going to take more than just reading off the feature from the background in many cases. The PC will know how to game the system but if the place the crime was committed on was another place of existence, you're still going to need a way to get there. I'm reminded of a game long, long ago in a century far far away. I was playing a thief and we came into town. As soon as we entered town I was approached and told that I had to pay tribute to the local thieves guild. How did they know I was a thief? Who knows! But somehow they magically did, even before I had a chance to even speak to anyone in town. That, to me, was just plain stupid. The world needs to make sense to me when I DM. [/QUOTE]
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