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General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="FrogReaver" data-source="post: 9088062" data-attributes="member: 6795602"><p>Yea...</p><p></p><p>I follow this.</p><p></p><p></p><p>Without additional context/info i'd suggest that left rather than right or north door rather than south door are meaningless choices. Meaningless actions? I don't know why we are talking about meaningful/meaningless actions.</p><p></p><p>Agency isn't about actions, it's about choices, meaningful choices.</p><p></p><p></p><p>I'd say such action declarations promote 'agency of exploration'. Exploration is about making choices of what to do next, sometimes with little or no info present, learning from the results and then making more and more informed decisions about what choice to take next. That is, the greater context of exploration grants meaning to such chosen action declarations that would be meaningless when taken of themselves.</p><p></p><p></p><p>Agreed. Not sure the purpose of pointing this out yet.</p><p></p><p></p><p>Agreed. Not sure the purpose of pointing this out yet either.</p><p></p><p></p><p>Oh I see now. We are back to this old argument. Premise: "If magic can be an acceptable fictional explanation for eliding time and space" Conclusion: "Then it never matters how time and space are elided". That logic doesn't follow.</p><p></p><p></p><p>It looks more and more like you are arguing against a position I'm not taking.</p><p></p><p>I agree that wasn't a meaningless decision. I also agree that a GM having no power to veto here doesn't mean the player had no agency. We aren't in opposition on this part.</p><p></p><p></p><p>As I said before, it baffles me that this baffles you.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9088062, member: 6795602"] Yea... I follow this. Without additional context/info i'd suggest that left rather than right or north door rather than south door are meaningless choices. Meaningless actions? I don't know why we are talking about meaningful/meaningless actions. Agency isn't about actions, it's about choices, meaningful choices. I'd say such action declarations promote 'agency of exploration'. Exploration is about making choices of what to do next, sometimes with little or no info present, learning from the results and then making more and more informed decisions about what choice to take next. That is, the greater context of exploration grants meaning to such chosen action declarations that would be meaningless when taken of themselves. Agreed. Not sure the purpose of pointing this out yet. Agreed. Not sure the purpose of pointing this out yet either. Oh I see now. We are back to this old argument. Premise: "If magic can be an acceptable fictional explanation for eliding time and space" Conclusion: "Then it never matters how time and space are elided". That logic doesn't follow. It looks more and more like you are arguing against a position I'm not taking. I agree that wasn't a meaningless decision. I also agree that a GM having no power to veto here doesn't mean the player had no agency. We aren't in opposition on this part. As I said before, it baffles me that this baffles you. [/QUOTE]
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What is player agency to you?
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