Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 9089510" data-attributes="member: 6785785"><p>Then this one was particularly sloppy. It doesn't do a good job of making the point. You compared the way I play D&D with the wrongness of murder.</p><p></p><p></p><p></p><p>I'm saying that the way I play D&D... the way where I let abilities work as described in the book, which is what we're talking about... does not result in anything that would justify your concerns about that style of play.</p><p></p><p></p><p></p><p></p><p>They're really not. I'm simply confirming how my game works. The suppositions that you've made about it aren't valid.</p><p></p><p>I'm not saying that you must or should play that way. I'm telling you your ideas about my type of play are inaccurate.</p><p></p><p></p><p></p><p>I mean... you can choose to find a way to make it work. Or you can choose to find a way to make it not work. It's a choice.</p><p></p><p>It's all made up. A way can be found. Instead of looking at the feature and saying "but that doesn't match what I was expecting" you could instead look at it as a fact. The audience is going to happen... how do we explain that? How do we make that work?</p><p></p><p></p><p></p><p>I don't know how else to describe your resistance to letting the ability work. You have said you think it will make things inconsistent and so on.... that's the reason you don't want to do that. That's the fear you have about it.</p><p></p><p>I'm not classifying your fear as irrational or anything. That's just the word for it. I also called it a concern. We can label it however we want, that doesn't change what it is.</p><p></p><p></p><p></p><p>If by fixed, you mean you took a way to make the idea work and then made it not work, then sure... I guess it's fixed.</p><p></p><p>Kinda proves my point, though. </p><p></p><p></p><p></p><p>Yeah but in this case, all we're talking about is some minor abilities described in the main PHB. No splatbooks or rules expansions are involved. It's just letting the abilities work as described.</p><p></p><p>That it takes some of the DM's authority and shifts it to the players is the real issue.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9089510, member: 6785785"] Then this one was particularly sloppy. It doesn't do a good job of making the point. You compared the way I play D&D with the wrongness of murder. I'm saying that the way I play D&D... the way where I let abilities work as described in the book, which is what we're talking about... does not result in anything that would justify your concerns about that style of play. They're really not. I'm simply confirming how my game works. The suppositions that you've made about it aren't valid. I'm not saying that you must or should play that way. I'm telling you your ideas about my type of play are inaccurate. I mean... you can choose to find a way to make it work. Or you can choose to find a way to make it not work. It's a choice. It's all made up. A way can be found. Instead of looking at the feature and saying "but that doesn't match what I was expecting" you could instead look at it as a fact. The audience is going to happen... how do we explain that? How do we make that work? I don't know how else to describe your resistance to letting the ability work. You have said you think it will make things inconsistent and so on.... that's the reason you don't want to do that. That's the fear you have about it. I'm not classifying your fear as irrational or anything. That's just the word for it. I also called it a concern. We can label it however we want, that doesn't change what it is. If by fixed, you mean you took a way to make the idea work and then made it not work, then sure... I guess it's fixed. Kinda proves my point, though. Yeah but in this case, all we're talking about is some minor abilities described in the main PHB. No splatbooks or rules expansions are involved. It's just letting the abilities work as described. That it takes some of the DM's authority and shifts it to the players is the real issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
Top