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What is player agency to you?
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<blockquote data-quote="hawkeyefan" data-source="post: 9089587" data-attributes="member: 6785785"><p>Two things on this. </p><p></p><p>First, it's the DM's idea of what's the most reasonable. That may or may not be an idea shared by some or all players. So this is the DM pushing things in the direction they've determined. </p><p></p><p>Second, sometimes the most reasonable thing isn't what winds up happening. Sometimes, something incredibly unlikely is what happens. This is why the range of outcomes is important. </p><p></p><p></p><p></p><p>Tell that to Gandalf!</p><p></p><p></p><p></p><p>But this goes back to the player making a reasonable request. If there's a reason to expect that magic may open the door, then why would they not try that? If there's no reason, and no spell or ability that makes it explicitly so, then why would they request to do that?</p><p></p><p></p><p></p><p></p><p>No, but instead it's more the player saying "I want to go through a door" and rather than having them arrive at a door that will stay closed, you bring them to a door that will open. Because that's what the ability says to do (as I interpret it). </p><p></p><p>The idea that the request won't work relies on choosing circumstances that make it not work.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9089587, member: 6785785"] Two things on this. First, it's the DM's idea of what's the most reasonable. That may or may not be an idea shared by some or all players. So this is the DM pushing things in the direction they've determined. Second, sometimes the most reasonable thing isn't what winds up happening. Sometimes, something incredibly unlikely is what happens. This is why the range of outcomes is important. Tell that to Gandalf! But this goes back to the player making a reasonable request. If there's a reason to expect that magic may open the door, then why would they not try that? If there's no reason, and no spell or ability that makes it explicitly so, then why would they request to do that? No, but instead it's more the player saying "I want to go through a door" and rather than having them arrive at a door that will stay closed, you bring them to a door that will open. Because that's what the ability says to do (as I interpret it). The idea that the request won't work relies on choosing circumstances that make it not work. [/QUOTE]
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