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General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="Oofta" data-source="post: 9091148" data-attributes="member: 6801845"><p>It's fine that you prefer a different game. I've looked into other games (Dungeon World in particular), reading the rules and listening to streams. They just aren't what I want in a game whether I was GM or player. That's perfectly okay, to each their own. But comparing D&D to PbtA games is comparing apples to oranges. The games are different and take different approaches to agency. You keep repeating the same Burning Wheel examples as if it's some holy text descended from on high. It works for you, cool. But this is a D&D forum and I don't want to play a PbtA game and you saying "My game does it better" doesn't make it so. The condescending language of "D&D grants no agency to players" and "Standard D&D is a railroad" is condescending and irritating.</p><p></p><p>My D&D games are very player directed. You seem incapable of acknowledging that for many people not being able to change the world outside of their PCs does not inhibit their sense of agency. In D&D I am <em>not </em>a storyteller. I set the stage, envision motivations and goals for actors other than the PCs and then the players run with it. A story emerges, the players interact with the setting, but I am not controlling anything.</p><p></p><p>I can't think of anything else to add because anything I say will likely just be countered by "You're wrong, in Burning Wheel...". It's an endless loop.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9091148, member: 6801845"] It's fine that you prefer a different game. I've looked into other games (Dungeon World in particular), reading the rules and listening to streams. They just aren't what I want in a game whether I was GM or player. That's perfectly okay, to each their own. But comparing D&D to PbtA games is comparing apples to oranges. The games are different and take different approaches to agency. You keep repeating the same Burning Wheel examples as if it's some holy text descended from on high. It works for you, cool. But this is a D&D forum and I don't want to play a PbtA game and you saying "My game does it better" doesn't make it so. The condescending language of "D&D grants no agency to players" and "Standard D&D is a railroad" is condescending and irritating. My D&D games are very player directed. You seem incapable of acknowledging that for many people not being able to change the world outside of their PCs does not inhibit their sense of agency. In D&D I am [I]not [/I]a storyteller. I set the stage, envision motivations and goals for actors other than the PCs and then the players run with it. A story emerges, the players interact with the setting, but I am not controlling anything. I can't think of anything else to add because anything I say will likely just be countered by "You're wrong, in Burning Wheel...". It's an endless loop. [/QUOTE]
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What is player agency to you?
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