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What is player agency to you?
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<blockquote data-quote="bloodtide" data-source="post: 9092160" data-attributes="member: 6684958"><p>Well, unlike the Gaming Collective, I say that after very low level nearly every place world wide is a "special" place. </p><p></p><p>I know there is a huge fan base for the "low magic" just like Earth was setting. Where nearly the whole setting has no magic, or even common sense...but the players still get all the abilities and powers listed in the 'core' rules. So the players a demi gods after first level. </p><p></p><p>I like the more realistic fantasy approach, where things in the game word setting are made to be at a reasonable level. So a typical important place has plenty of mundane and magical protection. Not that they are invulnerable, but more then enough to sop a character that was over and wants to "pew pew" take over the world.</p><p></p><p></p><p>I'd put forth myself being a Railroad Tycoon and a typical good player a Train Lord.</p><p></p><p>I will agree that a LOT of peoples idea of an RPG session is a casual, goofy, joke telling, You Tube watching, pop and pretzels kind of time. They want to sit around and "de-stress" and wait for someone to say something so they can for the umpteenth time say "yuck yuck yuck, that's what she said!" This is Fun for many people.</p><p></p><p>Then, there are us other group of gamers. The Serious Gamers. We are NOT getting together to have a casual, goofy, joke telling, You Tube watching, pop and pretzels kind of time. We are getting together to have a RPG session that is simulated reality, serious, focused, immersive, detailed, intense, exciting, dramatic, some side refreshments kind of time. We want to sit around and have an Adventure.</p><p></p><p>Yes, I like to handle things in the game to give some players a chance some times. </p><p></p><p>On a other day, when a jerk player says "my character wants to go to a bar a drink!", I would just kick them out of the game: "feel free to go home and pretend to have your character drink all night long."</p><p></p><p>But I'd ask about the other side here:</p><p></p><p>IF I was a "fan of the players/characters" then I would just sit back and LET this jerk of a player "role play" pretending to drink and be cool in a bar for an hour? But..wait...WHY would that NOT be a huge imposition on MY gaming time. </p><p></p><p>And what about the OTHER four players that wanted to as a group do something else? Are all FOUR of them forced to sit there as this one jerk player wastes an hour of game time? Is that not a huge imposition on FOUR players gaming times?</p><p></p><p>And, yes, I know many DM would STOP the game and have a heart to heart talk with the player over some tea and maybe come to some understanding.....and WASTE an hour of game time doing that. </p><p></p><p>I am not that DM......I keep the game running.</p><p></p><p></p><p>It's not like he does not know I dislike him. And it's not like he even tries a bit to be even a "below average" player.</p><p></p><p>Of course there was a reason....with lots of details and lore, the Invisible Railroad, and the fact that I'm a Smooth Operator....the "average" person in or watching the game would not see anything "wrong".</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9092160, member: 6684958"] Well, unlike the Gaming Collective, I say that after very low level nearly every place world wide is a "special" place. I know there is a huge fan base for the "low magic" just like Earth was setting. Where nearly the whole setting has no magic, or even common sense...but the players still get all the abilities and powers listed in the 'core' rules. So the players a demi gods after first level. I like the more realistic fantasy approach, where things in the game word setting are made to be at a reasonable level. So a typical important place has plenty of mundane and magical protection. Not that they are invulnerable, but more then enough to sop a character that was over and wants to "pew pew" take over the world. I'd put forth myself being a Railroad Tycoon and a typical good player a Train Lord. I will agree that a LOT of peoples idea of an RPG session is a casual, goofy, joke telling, You Tube watching, pop and pretzels kind of time. They want to sit around and "de-stress" and wait for someone to say something so they can for the umpteenth time say "yuck yuck yuck, that's what she said!" This is Fun for many people. Then, there are us other group of gamers. The Serious Gamers. We are NOT getting together to have a casual, goofy, joke telling, You Tube watching, pop and pretzels kind of time. We are getting together to have a RPG session that is simulated reality, serious, focused, immersive, detailed, intense, exciting, dramatic, some side refreshments kind of time. We want to sit around and have an Adventure. Yes, I like to handle things in the game to give some players a chance some times. On a other day, when a jerk player says "my character wants to go to a bar a drink!", I would just kick them out of the game: "feel free to go home and pretend to have your character drink all night long." But I'd ask about the other side here: IF I was a "fan of the players/characters" then I would just sit back and LET this jerk of a player "role play" pretending to drink and be cool in a bar for an hour? But..wait...WHY would that NOT be a huge imposition on MY gaming time. And what about the OTHER four players that wanted to as a group do something else? Are all FOUR of them forced to sit there as this one jerk player wastes an hour of game time? Is that not a huge imposition on FOUR players gaming times? And, yes, I know many DM would STOP the game and have a heart to heart talk with the player over some tea and maybe come to some understanding.....and WASTE an hour of game time doing that. I am not that DM......I keep the game running. It's not like he does not know I dislike him. And it's not like he even tries a bit to be even a "below average" player. Of course there was a reason....with lots of details and lore, the Invisible Railroad, and the fact that I'm a Smooth Operator....the "average" person in or watching the game would not see anything "wrong". [/QUOTE]
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