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What is player agency to you?
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<blockquote data-quote="Micah Sweet" data-source="post: 9093018" data-attributes="member: 6747251"><p>I apologized to [USER=5142]@Aldarc[/USER] privately, but for the record that exchange got out of hand and I apologize. I was using "oppress" as a synonym for "restrict" and wasn't thinking of any other implications of the term and how it might be otherwise taken.</p><p></p><p>While I obviously prefer classic or trad-style play, in terms of player agency being simply the ability of players to affect the fiction (however they do it), I think it is clear that narrative games offer more than other types. I also agree with [USER=6696971]@Manbearcat[/USER] that the cognitive load on the GM's creativity in such a game, coming as it does in table play as improvisation, is likely to be higher at the table than games I prefer.</p><p></p><p>Obviously I don't want that kind of player agency as a player or a GM in games I play, and I don't like the inherent restrictions on the GM that playing those kinds of games as they are intended would require. And I don't think that any style, no matter how long it's been around or how popular it is or was, should be considered an acceptable target for insult, that obviously includes games I don't prefer as much as it includes those I do.</p><p></p><p>Again, I apologize.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 9093018, member: 6747251"] I apologized to [USER=5142]@Aldarc[/USER] privately, but for the record that exchange got out of hand and I apologize. I was using "oppress" as a synonym for "restrict" and wasn't thinking of any other implications of the term and how it might be otherwise taken. While I obviously prefer classic or trad-style play, in terms of player agency being simply the ability of players to affect the fiction (however they do it), I think it is clear that narrative games offer more than other types. I also agree with [USER=6696971]@Manbearcat[/USER] that the cognitive load on the GM's creativity in such a game, coming as it does in table play as improvisation, is likely to be higher at the table than games I prefer. Obviously I don't want that kind of player agency as a player or a GM in games I play, and I don't like the inherent restrictions on the GM that playing those kinds of games as they are intended would require. And I don't think that any style, no matter how long it's been around or how popular it is or was, should be considered an acceptable target for insult, that obviously includes games I don't prefer as much as it includes those I do. Again, I apologize. [/QUOTE]
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