Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pedantic" data-source="post: 9095594" data-attributes="member: 6690965"><p>This is the ludic understanding of a magic circle. You constrain the means available to players and secure agreement to pursue a goal within those means to make their choices and decisions interesting and meaningful. Without constraint and/or without a goal (a slightly stranger proposition in TTRPGs, probably best constituted by the "agenda" we're discussing) there isn't a game. It doesn't particularly matter to a checkers player that a rook can move orthogonally, because they've entered into different magic circles and are acting under different systems of constraints.</p><p></p><p>Any discussion of what players want in the context of a game is necessarily bounded by "what have players agreed to?" Agency isn't incomparable however, once you've established those two things. A game that doesn't actually provide the player much impact with the decisions they make within the given constraints to achieve their goals can clearly be said to have lower agency than one that does, i.e. War is a lower agency game than Rummy.</p><p></p><p>The commonplace we're endlessly stuck on is the question of goal, which is simply not settled nor explicated clearly enough to measure agency across the various systems we're discussing.</p></blockquote><p></p>
[QUOTE="Pedantic, post: 9095594, member: 6690965"] This is the ludic understanding of a magic circle. You constrain the means available to players and secure agreement to pursue a goal within those means to make their choices and decisions interesting and meaningful. Without constraint and/or without a goal (a slightly stranger proposition in TTRPGs, probably best constituted by the "agenda" we're discussing) there isn't a game. It doesn't particularly matter to a checkers player that a rook can move orthogonally, because they've entered into different magic circles and are acting under different systems of constraints. Any discussion of what players want in the context of a game is necessarily bounded by "what have players agreed to?" Agency isn't incomparable however, once you've established those two things. A game that doesn't actually provide the player much impact with the decisions they make within the given constraints to achieve their goals can clearly be said to have lower agency than one that does, i.e. War is a lower agency game than Rummy. The commonplace we're endlessly stuck on is the question of goal, which is simply not settled nor explicated clearly enough to measure agency across the various systems we're discussing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
Top