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What is player agency to you?
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<blockquote data-quote="Aldarc" data-source="post: 9096814" data-attributes="member: 5142"><p>You misunderstand me or are avoiding the point. It's hard to say. </p><p></p><p>I'm saying that any definition of player agency that does not include the full range of player agency in all TTRPGs is a <em>poo poo</em> definition. If that is your definition of player agency, then yes I am saying that you have and are using a <em>poo poo </em>definition of player agency that reeks of OneTrueWayism regardless of whether you recognize that stench for what it is or not. It reminds me of all the people in this forum past and present who told me that some of the tabletop roleplaying games that I enjoyed weren't "true roleplaying games," except here I am being told that my player agency in these games that is outside of your definition isn't actually player agency. Those sorts of arguments can burn in Hades. I have no patience for those sort of people then, and I have even less patience for those sort of people now. </p><p></p><p></p><p>You honsetly don't see how saying the full range of player agency that exists in other games doesn't constitute as agency would be insulting, putting down, or limiting any particular game? So if I provide a definition of player agency that excluded your games and gaming preferences, you would not be insulted by that? </p><p></p><p>For the record: I am NOT doing that with the definition that I have been advocating. My broader definition of player agency is intentionally about establishing a definition that creates a bigger tent that accurately includes the range of player agency in as many tabletop roleplaying games as possible. </p><p></p><p></p><p>Unlike others? Unlike others? What about you and what you are doing here above? Don't finger point at others with "whataboutism" because we are talking about what you are saying and arguing here with your definition. Your definition of player agency does not take into account how player agency operates in other table roleplaying games. You may not care for those other games, but that doesn't mean that the only legitimate definition of player agency exists within the more restricted frame of reference of your personal play preferences. </p><p></p><p>And for the record, [USER=42582]@pemerton[/USER] has rebuked your characterization of this argument numerous times, as he has also discussed how D&D can also be played with higher agency, such as in his 4e D&D games. He is<em><strong> not</strong></em> saying that only narrativist games can have player agency. So stop repeating this strawman.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9096814, member: 5142"] You misunderstand me or are avoiding the point. It's hard to say. I'm saying that any definition of player agency that does not include the full range of player agency in all TTRPGs is a [I]poo poo[/I] definition. If that is your definition of player agency, then yes I am saying that you have and are using a [I]poo poo [/I]definition of player agency that reeks of OneTrueWayism regardless of whether you recognize that stench for what it is or not. It reminds me of all the people in this forum past and present who told me that some of the tabletop roleplaying games that I enjoyed weren't "true roleplaying games," except here I am being told that my player agency in these games that is outside of your definition isn't actually player agency. Those sorts of arguments can burn in Hades. I have no patience for those sort of people then, and I have even less patience for those sort of people now. You honsetly don't see how saying the full range of player agency that exists in other games doesn't constitute as agency would be insulting, putting down, or limiting any particular game? So if I provide a definition of player agency that excluded your games and gaming preferences, you would not be insulted by that? For the record: I am NOT doing that with the definition that I have been advocating. My broader definition of player agency is intentionally about establishing a definition that creates a bigger tent that accurately includes the range of player agency in as many tabletop roleplaying games as possible. Unlike others? Unlike others? What about you and what you are doing here above? Don't finger point at others with "whataboutism" because we are talking about what you are saying and arguing here with your definition. Your definition of player agency does not take into account how player agency operates in other table roleplaying games. You may not care for those other games, but that doesn't mean that the only legitimate definition of player agency exists within the more restricted frame of reference of your personal play preferences. And for the record, [USER=42582]@pemerton[/USER] has rebuked your characterization of this argument numerous times, as he has also discussed how D&D can also be played with higher agency, such as in his 4e D&D games. He is[I][B] not[/B][/I] saying that only narrativist games can have player agency. So stop repeating this strawman. [/QUOTE]
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