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*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="Aldarc" data-source="post: 9096967" data-attributes="member: 5142"><p>I am wholly uninterested in any peeing contest argument about "whose tabletop roleplaying game has the most agency?" I am, however, interested in a definition of player agency that<em> includes</em> the different, legitimate forms of player agency that exists across all manner of tabletop roleplaying games. This is to say, that when I play any given roleplaying game as a player, what forms of agency do I have and can exercise when playing the game?</p><p></p><p>I understand that some people prefer player agency to exist strictly in the bounds of playing the player character without any authority over the fiction or anything akin to what is being discussed in some narrative style games. That's fine. I honestly don't know how many accursed times I am required to validate those preferences. I have no inkling or desire to delegitimize those play preferences.</p><p></p><p>Instead, my only desire has been to have an accurate definition of player agency that legimatizes those aforementioned preferences <em>as well as</em> the play preferences for people who play other tabletop roleplaying games, including more narrative-style roleplaying games, which may have player agency that exists outside the bounds of those particular play preferences.</p><p></p><p>I think that any definition of player agency needs to take the totality of the hobby into account and not just their own idiomatic play preferences for what player agency entails.</p><p></p><p>I think that it is a healthy attitude to say that our idiomatic play preferences for player agency may not include other forms of player agency found in other equally valid tabletop roleplaying games but that these other forms of player agency in other tabletop roleplaying games are nevertheless forms of player agency.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9096967, member: 5142"] I am wholly uninterested in any peeing contest argument about "whose tabletop roleplaying game has the most agency?" I am, however, interested in a definition of player agency that[I] includes[/I] the different, legitimate forms of player agency that exists across all manner of tabletop roleplaying games. This is to say, that when I play any given roleplaying game as a player, what forms of agency do I have and can exercise when playing the game? I understand that some people prefer player agency to exist strictly in the bounds of playing the player character without any authority over the fiction or anything akin to what is being discussed in some narrative style games. That's fine. I honestly don't know how many accursed times I am required to validate those preferences. I have no inkling or desire to delegitimize those play preferences. Instead, my only desire has been to have an accurate definition of player agency that legimatizes those aforementioned preferences [I]as well as[/I] the play preferences for people who play other tabletop roleplaying games, including more narrative-style roleplaying games, which may have player agency that exists outside the bounds of those particular play preferences. I think that any definition of player agency needs to take the totality of the hobby into account and not just their own idiomatic play preferences for what player agency entails. I think that it is a healthy attitude to say that our idiomatic play preferences for player agency may not include other forms of player agency found in other equally valid tabletop roleplaying games but that these other forms of player agency in other tabletop roleplaying games are nevertheless forms of player agency. [/QUOTE]
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