Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arilyn" data-source="post: 9098911" data-attributes="member: 6816042"><p>I play and enjoy both equally. I find that narrative style games give me more agency in terms of filling out the world, forging my character's path and having a more equal role in developing cooperative experiences. The down side is there can be no coasting on days you're feeling tired and creatively drained. These games often need everyone to be on their toes and fully engaged. The up side is the sense of immediacy and the engagement of the players. It's a lot of fun and adds extra challenge. You really get to dig into who your character is. And it is cool that you know the GM has prepped very little, and players are forging their own destinies. No looking for those plot hooks. But, once again, it requires full attention and can go awry more easily, which even Ron Edwards admits in his annotated Sorcerer. </p><p></p><p>I enjoy traditional games because discovering plot hooks, solving mysteries in a traditional fashion, exploring ruins or a strange dark forest that the GM has created is fun. There is still plenty of room for character growth and I feel like I'm caught up in adventure. I enjoy free role play without the need to be guided by dice rolls, which can be disruptive. I enjoy having stretches without the constant pressure and busyness of PbtA games, for example. The downside is disengaging from the GM's plot or even plots if it's a sandbox. And sometimes what's important to my character can get lost. </p><p></p><p>In terms of agency, both styles can have high agency. Narrative games give players more because they are not relying on GM for all the world stuff. But this is not a scale of quality. Many times I don't want agency outside my character. Other times, I really love the story now style. </p><p></p><p>This got long winded...</p></blockquote><p></p>
[QUOTE="Arilyn, post: 9098911, member: 6816042"] I play and enjoy both equally. I find that narrative style games give me more agency in terms of filling out the world, forging my character's path and having a more equal role in developing cooperative experiences. The down side is there can be no coasting on days you're feeling tired and creatively drained. These games often need everyone to be on their toes and fully engaged. The up side is the sense of immediacy and the engagement of the players. It's a lot of fun and adds extra challenge. You really get to dig into who your character is. And it is cool that you know the GM has prepped very little, and players are forging their own destinies. No looking for those plot hooks. But, once again, it requires full attention and can go awry more easily, which even Ron Edwards admits in his annotated Sorcerer. I enjoy traditional games because discovering plot hooks, solving mysteries in a traditional fashion, exploring ruins or a strange dark forest that the GM has created is fun. There is still plenty of room for character growth and I feel like I'm caught up in adventure. I enjoy free role play without the need to be guided by dice rolls, which can be disruptive. I enjoy having stretches without the constant pressure and busyness of PbtA games, for example. The downside is disengaging from the GM's plot or even plots if it's a sandbox. And sometimes what's important to my character can get lost. In terms of agency, both styles can have high agency. Narrative games give players more because they are not relying on GM for all the world stuff. But this is not a scale of quality. Many times I don't want agency outside my character. Other times, I really love the story now style. This got long winded... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
Top