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General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="Maxperson" data-source="post: 9099005" data-attributes="member: 23751"><p>So again, agency is binary. You have it or you don't, so the comparison doesn't mean much as far as how much agency you have. "How much" is based on your feelings about the various aspects of agency. </p><p></p><p>Each game may place priority on different aspects of agency, yes. That doesn't make that game have more or less agency than the RPG over there that has a different priority. It just means that people who want the focus of the first RPG will <u><strong>FEEL</strong></u> like they have greater agency than the second RPG.</p><p></p><p>That is correct.</p><p></p><p>That is also correct.</p><p></p><p>Picking a door of stone rather than wood doesn't mean that the DM is sitting there thinking of which options to include and which options to exclude. The DM doesn't pick options. Options exist independent of the DM.</p><p></p><p>The DM, but this is not selecting which options are available. The players are coming up with options. If an option isn't possible, say if the PC spits on the door, then it was never a true option that existed and the DM will decide it doesn't work. Setting DCs is also not selecting which options are there.</p><p></p><p>Great example! I've seen huge numbers of DMs post on this site. I can count on 1 hand with fingers left over the number of DMs like Bloodtide that have posted. He's the second one I've seen, and internet anonymity means that his claims can't be substantiated. Even so, it's a miniscule percentage of posting DMs here who make claims like his. This just backs me up.</p><p></p><p>Maybe. A low level fighter with a noble background could easily do more to change the world than a wizard with his 9th level spells. Roleplaying is more powerful than simple mechanical spells. It would be nice, though, if fighters had more support in the social arena.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9099005, member: 23751"] So again, agency is binary. You have it or you don't, so the comparison doesn't mean much as far as how much agency you have. "How much" is based on your feelings about the various aspects of agency. Each game may place priority on different aspects of agency, yes. That doesn't make that game have more or less agency than the RPG over there that has a different priority. It just means that people who want the focus of the first RPG will [U][B]FEEL[/B][/U] like they have greater agency than the second RPG. That is correct. That is also correct. Picking a door of stone rather than wood doesn't mean that the DM is sitting there thinking of which options to include and which options to exclude. The DM doesn't pick options. Options exist independent of the DM. The DM, but this is not selecting which options are available. The players are coming up with options. If an option isn't possible, say if the PC spits on the door, then it was never a true option that existed and the DM will decide it doesn't work. Setting DCs is also not selecting which options are there. Great example! I've seen huge numbers of DMs post on this site. I can count on 1 hand with fingers left over the number of DMs like Bloodtide that have posted. He's the second one I've seen, and internet anonymity means that his claims can't be substantiated. Even so, it's a miniscule percentage of posting DMs here who make claims like his. This just backs me up. Maybe. A low level fighter with a noble background could easily do more to change the world than a wizard with his 9th level spells. Roleplaying is more powerful than simple mechanical spells. It would be nice, though, if fighters had more support in the social arena. [/QUOTE]
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