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What is player agency to you?
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<blockquote data-quote="FrogReaver" data-source="post: 9101501" data-attributes="member: 6795602"><p>Just so I'm clear. You are saying that midgame inventing Bonds do not need to follow from the fiction? They can introduce people/places/things/specific locations and fiction around those things that have hitherto not even been mentioned in the broadest of terms within the fiction?</p><p></p><p>I don't know if that's how inventing new bonds midgame in DW works so that's why I'm asking.</p><p></p><p></p><p>Is the Alignment move created midgame or at the start of the game?</p><p></p><p></p><p>I think Spout Lore is probably the most controversial and hardest to nail down. Sometimes when I ask about that move it can essentially let the player author a specific tower being nearby. Other times I ask about it everything it does must follow from the fiction AND the DM is still authoring and only asks players some questions. I think we could devote a whole tangent to that one move and still wouldn't get it nailed down. So I'm going to skip it for now.</p><p></p><p></p><p>Perhaps some elaboration on the 'Quest move' for a Paladin would be illuminating. An example of it being used in the game would be helpful I think.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9101501, member: 6795602"] Just so I'm clear. You are saying that midgame inventing Bonds do not need to follow from the fiction? They can introduce people/places/things/specific locations and fiction around those things that have hitherto not even been mentioned in the broadest of terms within the fiction? I don't know if that's how inventing new bonds midgame in DW works so that's why I'm asking. Is the Alignment move created midgame or at the start of the game? I think Spout Lore is probably the most controversial and hardest to nail down. Sometimes when I ask about that move it can essentially let the player author a specific tower being nearby. Other times I ask about it everything it does must follow from the fiction AND the DM is still authoring and only asks players some questions. I think we could devote a whole tangent to that one move and still wouldn't get it nailed down. So I'm going to skip it for now. Perhaps some elaboration on the 'Quest move' for a Paladin would be illuminating. An example of it being used in the game would be helpful I think. [/QUOTE]
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