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General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
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<blockquote data-quote="hawkeyefan" data-source="post: 9101938" data-attributes="member: 6785785"><p>Yes, that’s what I’ve said and you keep disagreeing with it. I think it’s because you seem to use player and character interchangeably at times. Characters have no agency. Players do. Their agency is as a player playing a game. So it consists of the ways they can influence the state of the game.</p><p></p><p>In the case of an RPG, that means it’s what they’re allowed to make up, when, and why.</p><p></p><p></p><p></p><p>Yeah, who ever heard of a D&D game where the focus moved from one character to the next… as if there were turns or something!</p><p></p><p></p><p></p><p>That some details may be decided by the players doesn’t mean that they cannot explore. I played a game last night where this came up.</p><p></p><p>The characters were approaching a town that hasn’t been seen in play yet. One of the characters has been to this town before. So I asked him a question about the NPC that has become the marshal of the town, and his men. “What past do you have with Brennan and his Claws?”</p><p></p><p>The player decided that he has a grudge against Brennan’s lieutenant, Pryder, because in the past he absconded with Pryder’s bride to be. So there’s bad blood between them.</p><p></p><p>Still plenty to explore!</p><p></p><p></p><p></p><p>Oofta… the thread is about player agency. It’s in the title. No one’s talking about some subset of it or anything like that. We’re talking about the agency of a player playing the game.</p><p></p><p></p><p></p><p>It’s not in dispute for me!</p><p></p><p></p><p></p><p>When I say it isn’t binary and you say it is, that’s not conducive either, by your logic.</p><p></p><p>I think it’s obvious that it’s not binary, that there are degrees of agency available to players, depending on the rules and practices.</p><p></p><p></p><p></p><p></p><p>It’s a discussion forum. I’m discussing. I’m no more obligated to accept your argument than you are mine. If we disagree, so be it.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9101938, member: 6785785"] Yes, that’s what I’ve said and you keep disagreeing with it. I think it’s because you seem to use player and character interchangeably at times. Characters have no agency. Players do. Their agency is as a player playing a game. So it consists of the ways they can influence the state of the game. In the case of an RPG, that means it’s what they’re allowed to make up, when, and why. Yeah, who ever heard of a D&D game where the focus moved from one character to the next… as if there were turns or something! That some details may be decided by the players doesn’t mean that they cannot explore. I played a game last night where this came up. The characters were approaching a town that hasn’t been seen in play yet. One of the characters has been to this town before. So I asked him a question about the NPC that has become the marshal of the town, and his men. “What past do you have with Brennan and his Claws?” The player decided that he has a grudge against Brennan’s lieutenant, Pryder, because in the past he absconded with Pryder’s bride to be. So there’s bad blood between them. Still plenty to explore! Oofta… the thread is about player agency. It’s in the title. No one’s talking about some subset of it or anything like that. We’re talking about the agency of a player playing the game. It’s not in dispute for me! When I say it isn’t binary and you say it is, that’s not conducive either, by your logic. I think it’s obvious that it’s not binary, that there are degrees of agency available to players, depending on the rules and practices. It’s a discussion forum. I’m discussing. I’m no more obligated to accept your argument than you are mine. If we disagree, so be it. [/QUOTE]
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