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What is player agency to you?
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<blockquote data-quote="Aldarc" data-source="post: 9102164" data-attributes="member: 5142"><p>Yes, but I think that it's important to recognize that your <em>valid</em> desire to have your agency as a player align exclusively to the imagined head space of in-fiction action declarations of the player character is not the <em>be-all and end-all</em> of what <em>player</em> agency entails across all TTRPGs.</p><p></p><p>There are tabletop games that have player agency outside of the scope that you prefer. Some of these other games or play styles have been discussed. And it's not just about other games either, because various editions of D&D and some D&D-adjacent games do provide tools for player agency outside of those boundaries as well: e.g., Inspiration, Hero Points, Background Features, etc. Even the emphasis on skilled play by the player in OSR lies outsides of these bounds as well.</p><p></p><p>This is why, IMHO, it is important <strong>NOT </strong>to use player agency and character agency as synonymous, interchangeable terms. Recognizing the existence of games and play styles with player agency outside of your own preferences is critical and <em>in no way</em> does it invalidate your own play preferences or imply that they are BadWrongFun.</p><p></p><p>Morever, to be clear, I do not necessarily have a one-size-fits-all personal preference for player agency. It varies between my play goals, the game that I am playing, the playstyle of the group I am playing with, and sometimes even the character that I am playing. Not only that but the greater tendencies of my preferences probably don't align with what is hypothetically the greatest amount of player agency in TTRPGs.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9102164, member: 5142"] Yes, but I think that it's important to recognize that your [I]valid[/I] desire to have your agency as a player align exclusively to the imagined head space of in-fiction action declarations of the player character is not the [I]be-all and end-all[/I] of what [I]player[/I] agency entails across all TTRPGs. There are tabletop games that have player agency outside of the scope that you prefer. Some of these other games or play styles have been discussed. And it's not just about other games either, because various editions of D&D and some D&D-adjacent games do provide tools for player agency outside of those boundaries as well: e.g., Inspiration, Hero Points, Background Features, etc. Even the emphasis on skilled play by the player in OSR lies outsides of these bounds as well. This is why, IMHO, it is important [B]NOT [/B]to use player agency and character agency as synonymous, interchangeable terms. Recognizing the existence of games and play styles with player agency outside of your own preferences is critical and [I]in no way[/I] does it invalidate your own play preferences or imply that they are BadWrongFun. Morever, to be clear, I do not necessarily have a one-size-fits-all personal preference for player agency. It varies between my play goals, the game that I am playing, the playstyle of the group I am playing with, and sometimes even the character that I am playing. Not only that but the greater tendencies of my preferences probably don't align with what is hypothetically the greatest amount of player agency in TTRPGs. [/QUOTE]
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