Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 9108561" data-attributes="member: 6801845"><p>Which is why I gave the example of 2 people at the same table.</p><p></p><p>Take Sue and Bob. Both playing D&D 5E at the same table. Sue only care about what their character can do. Can they cast those cool spells or take advantage of something like sentinel on a regular basis. To Sue, being able to optimize their character and use their abilities is agency. The only significant things they do are things involve her build choices. They feel like they have agency if they contribute in combat or if they can successfully sneak past a guard.</p><p></p><p>Bob on the other hand is concerned about the story and direction of the campaign. Their actual character abilities don't really matter much and certainly don't add to their sense of agency. What matters is if they can convince the king to send additional troops or if they build an alliance with the Hoopah people. </p><p></p><p>Put Sue and Bob in a game that's very RP heavy, a lot of politics. Combat is minimal and often very "loose" combat with a lot of improvised actions that at the very least bend the rules as long as it looks cool. Sue is going to feel like they aren't contributing much, none of their decisions in combat, nothing about her build matters as much as it should. The RP stuff out of combat just isn't her thing and she doesn't have much to contribute. Bog on the other hand feels like they have a ton of agency and gets super excited when they win alliances and change the course of the kingdom and the campaign.</p><p></p><p>In exactly the same game, Sue and Bob have different perspectives on what agency means to them. Sue feels like she has no agency because her carefully constructed build's abilities are largely ignored. Bob is loving it. Throw them into a linear campaign where Sue dominates combat and she gets to use her "toys" and the perspective swaps. They both want the choices they make to matter, they just put importance on different aspects of the game.</p><p></p><p>You can't measure agency across the board because there is no unit of measure since it will always be subjective and vary from one individual to the next.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9108561, member: 6801845"] Which is why I gave the example of 2 people at the same table. Take Sue and Bob. Both playing D&D 5E at the same table. Sue only care about what their character can do. Can they cast those cool spells or take advantage of something like sentinel on a regular basis. To Sue, being able to optimize their character and use their abilities is agency. The only significant things they do are things involve her build choices. They feel like they have agency if they contribute in combat or if they can successfully sneak past a guard. Bob on the other hand is concerned about the story and direction of the campaign. Their actual character abilities don't really matter much and certainly don't add to their sense of agency. What matters is if they can convince the king to send additional troops or if they build an alliance with the Hoopah people. Put Sue and Bob in a game that's very RP heavy, a lot of politics. Combat is minimal and often very "loose" combat with a lot of improvised actions that at the very least bend the rules as long as it looks cool. Sue is going to feel like they aren't contributing much, none of their decisions in combat, nothing about her build matters as much as it should. The RP stuff out of combat just isn't her thing and she doesn't have much to contribute. Bog on the other hand feels like they have a ton of agency and gets super excited when they win alliances and change the course of the kingdom and the campaign. In exactly the same game, Sue and Bob have different perspectives on what agency means to them. Sue feels like she has no agency because her carefully constructed build's abilities are largely ignored. Bob is loving it. Throw them into a linear campaign where Sue dominates combat and she gets to use her "toys" and the perspective swaps. They both want the choices they make to matter, they just put importance on different aspects of the game. You can't measure agency across the board because there is no unit of measure since it will always be subjective and vary from one individual to the next. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is player agency to you?
Top